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Crash Force is an amalgamation of the most popular genres in gaming; it is a multiplayer, arena, shooting game at its core, with RPG and racing elements, where the player assumes the role of a hovercraft to annihilate his enemies. Choose your side between the three rival hovercraft families, nine hovercrafts models, and battle in three distinct maps.


Crash Force features:

    • Fight your way to the top of the ranks with the help of friends or solo in a 6v6 fast paced shooting style.

    • Engage your opponents, in four different game modes: Team Showdown, One Man Wolfpack, Capture the Flag and Control the Nest. The game mode names may change until release.

    • Choose from three different maps: Aquila Plains, Cicuma Forest and Clava Tombs.

    • Will you be the one to hit the maximum level of 30 first?

    • Reach maximum level and start working on your Aviation Levels to unlock specialized skills.

    • Compare your profile statistics (KD ratio etc.) with your friends and customize your profile look with a variety of icons.

    • Multiple customization options for you hovercrafts in the form of skins and decals.

    • Choose from 9 Hovercrafts, three classes, and three hovercraft families (Aquilas, Clavae and Cicumas).

    • Dominate your opponents with a variety of different Abilities.

    • Pick up ammo packs for your vehicle's primary and secondary weapons.

    • Refuel your hovercraft's energy by passing over energy pads.

You can also check our offical webpage and can also follow us on Facebook and Twitter for all the latest news!

Official Website: Crashforce.ascanioentertainment.com

Facebook: Facebook.com

Twitter: Twitter.com

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Since our latest patch (v.1.4.2883) we have introduced a new shader to Crash Force. This shader is applied by implementing in UE4, a post effect to both the Camera and as a Post Process Volume. The Sobel Effect of the Edge Detection and the RGB decoloration are implemented on the Volumes throughout the maps. The Grain FX and the rest of the lens artifacts have been implemented directly on the players' cameras. We chose to allocate the lens effect on the camera so we could keep things tidy.

This graphical change was implemented first in our map Aquila Plains, as you can see from the editor screenshots below:

Aquila Plains map of Crash Force

Aquila Plains map of Crash Force

Aquila Plains map of Crash Force

Aquila Plains map of Crash Force

Then Cicuma Forest (our second map) was adjusted accordingly as you can see below:

Cicuma Forest map of Crash Force

Cicuma Forest map of Crash Force

Cicuma Forest map of Crash Force

Clava Tombs, our last map was then adjusted to match the rest of the changes of the other two maps:

Clava Tombs map of Crash Force

Clava Tombs map of Crash Force

Clava Tombs map of Crash Force

Lastly, a few in game screenshots with hovercrafts for your viewing pleasure:

Clava Tombs map of Crash Force

Clava Tombs map of Crash Force

Clava Tombs map of Crash Force

Overall, we think that this art direction really benefits Crash Force and gives it a futuristic sci-fi approach, and at the same time solves the issue of low brightness in specific areas of our maps and pops out the detail of both the hovercrafts and map.

You can follow updates of Crash Force on our:

New Main Menu and in-game UI

New Main Menu and in-game UI

News

Latest changes of the Main Menu and In-game User Interface of Crash Force.

Crash Force - Now available on Steam Early Access

Crash Force - Now available on Steam Early Access

News 1 comment

Crash Force is now available on Steam Early Access!! Read more on the features that are included in Early Access, upcoming features, official links and...

Crash Force - Projectile and Explosions (Devlog)

Crash Force - Projectile and Explosions (Devlog)

News

We have created a small video demonstrating minor changes to the in game projectiles, explosions, player's profile icons and achievements for our upcoming...

Crash Force - Alpha Phase and Steam Greenlight

Crash Force - Alpha Phase and Steam Greenlight

News

Crash Force has officially entered its Alpha Phase. We shortly discuss on the changes that were made from pre-alpha phase, with the addition of a Youtube...

Comments
_RedStar_
_RedStar_

interesting idea

Reply Good karma Bad karma+2 votes
bellis-wingclaw
bellis-wingclaw

Im interested. :)

Reply Good karma Bad karma+3 votes
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Crash Force
Platforms
Windows, XONE
Developer & Publisher
Ascanio Entertainment
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Style
Genre
Car Combat
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @crashforcegame

The final Lootbox, the mother of all Lootboxes, the Legendary Lootbox. Share with us your Loot boxes drops!… T.co

May 26 2017

Do you want snaps and short videos of the development of Crash Force? Follow us at @ crashforcegame now! #snapchatT.co

May 26 2017

RT @DMarkitanis: Been preparing our latest hovercraft for the next @crashforcegame update. #indiedev #gamedev #crashforce #indiegameT.co

May 25 2017

These are the winners of our 10 days, one key each day giveaway. Gleam.io T.co

May 25 2017

Rendered #screenshots while you wait for the release of our newest hovercraft Cicuma Pulsatrix #gamedev #indiedevT.co

May 25 2017

RT @crashforcegame: Uncommon Lootboxes have a higher chance of dropping uncommon items, such as Paints and Reset Tokens. #gamedevT.co

May 24 2017

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