KarBOOM is a fast-paced local multiplayer car-combat game coming out on October 29th. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!
KarBOOM's biggest update ever by far is finally out. See what's new in alpha 0.3.3.
Posted by JibbSmart on Nov 29th, 2011
Check out KarBOOM open alpha 0.3.3 on the KarBOOM downloads page!
KarBOOM's last public update was 0.2.4 back in February. Since then, KarBOOM has been featured in the May issue of PC Gamer UK, the 7.11.11 issue of c't, and on Rock Paper Shotgun last week. Each feature was very exciting for me, and I'd love to hear about any others you find!
There are a few reasons it took so long. One is university: I'm still a student working on this game whenever I can. Another is quality: KarBOOM had a few show-stopping bugs in 0.2.4 I wanted to take care of; some were very difficult. Another is distraction: When trying to figure out what was causing problems I'd often receive suggestions or think of things I could relatively easily implement.
A lot! It's explained in detail in the readme in the download, but here's a short summary of most of the more significant changes:
"Open" because it's free and publicly available, "alpha" because it's not feature complete. I've got lots of ideas for new features, but many (perhaps most!) of KarBOOM's features were implemented after players suggested them. I'd love to hear feedback regarding what features work well, what can be improved, what you'd like to see added to the game, as well as any bugs.
This is the first time I've described KarBOOM as "open alpha", and I'm doing so because I am not certain what the final version will be like and under what business model it will be distributed. While I figure this out, this version and future "open alpha" versions are free and will stay that way. Any version I release for free will continue to work with KarBOOM's serverlist system for the foreseeable future.
Logging in is only required for playing online -- all other features can be accessed offline by clicking "play offline". Logging in requires an account which you can create for free at KarBOOM.net. Accounts require email activation, and can be used in-game and on the forum. This way if you recognise an in-game player name from the forum (or vice versa), you know they're the same person. Or people, since several players can participate from the same computer in online play by means of gamepads or sharing the keyboard.
Accounts are by no means mandatory to enjoy the game -- I (and many players) believe KarBOOM multiplayer is at its best when played with/against people next to you -- share a keyboard and/or grab some controllers to see what KarBOOM is really all about.
Maybe all the cars have severe grass allergies. Or maybe the fastidious groundskeeper in charge of these arenas has access to an orbital heat weapon. No one's really sure.
I'm glad you asked!
I hope so! KarBOOM requires Windows (XP or more recent) and relatively up-to-date drivers. Some private testers trying to run the game with Intel onboard graphics were unable to, but if you have a real video card you should be fine. If you don't, it's probably worth a try anyway -- it's only a 20mb download and you don't need to register an account or anything unless you want to join an online game.
Follow @JibbSmart (that's me) on Twitter to make sure you don't miss any KarBOOM news, screenshots, and updates. Don't forget to track this game to get notified whenever I update KarBOOM!