Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...
KarBOOM is a fast-paced local multiplayer car-combat game for Windows, Linux and Mac. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!
KarBOOM is more than a year old (four, if you count its various alphas in another engine), which isn't exactly ancient in the Indie scene, but the dust has well and truly settled after its launch in October 2013 and the 12-player update last July.
For those of you who've been interested in KarBOOM, but not enough to spend $10 on a local multiplayer only game, this is what you've been waiting for!
You can also buy KarBOOM straight through KarBOOM's website!
If you're wondering about KarBOOM's future, it's likely a relatively uneventful one. Being employed has kept me busy, and has been hugely rewarding as I grow as a software developer. The little free time I have now for game development is being put into other projects.
Should any of them see the light of day, I'll be sure to put them on IndieDB, which has been amazing for KarBOOM. And as always, Twitter's a good place to find me, and though I don't tweet often, when I do, it's usually about what I'm working on.
Latest tweets from @jibbsmart
@alexs__z We'll see :P It might also be really helpful for testing, but I can't make promises just yet :)
Feb 27 2015, 10:36pm
@alexs__z Yeah! Hearing people get into it really helps show what the game is all about!
Feb 27 2015, 10:26pm
@alexs__z That would be brilliant :D
Feb 27 2015, 10:09pm
@alexs__z Thanks Alex! I'm working on an update right now, which will be the first Steam version. I'll try get more press attention then :)
Feb 27 2015, 10:02pm
Feb 21 2015, 1:56am
@IndieGamerChick Sole developer on recently-Greenlit KarBOOM. I'll be letting you know when it's on Steam with this update I'm working on :)
Feb 12 2015, 10:14pm
Feb 9 2015, 6:45am
Feb 9 2015, 6:45am