KarBOOM is a fast-paced local multiplayer car-combat game for Windows, Linux and Mac. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!

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2 comments by JibbSmart on Dec 15th, 2014

A cheaper KarBOOM

KarBOOM is more than a year old (four, if you count its various alphas in another engine), which isn't exactly ancient in the Indie scene, but the dust has well and truly settled after its launch in October 2013 and the 12-player update last July.

For those of you who've been interested in KarBOOM, but not enough to spend $10 on a local multiplayer only game, this is what you've been waiting for!

You can also buy KarBOOM straight through KarBOOM's website!

If you're wondering about KarBOOM's future, it's likely a relatively uneventful one. Being employed has kept me busy, and has been hugely rewarding as I grow as a software developer. The little free time I have now for game development is being put into other projects.

Should any of them see the light of day, I'll be sure to put them on IndieDB, which has been amazing for KarBOOM. And as always, Twitter's a good place to find me, and though I don't tweet often, when I do, it's usually about what I'm working on.

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KarBOOM Demo 7 - WINDOWS

KarBOOM Demo 7 - WINDOWS

Oct 24, 2013 Demo 0 comments

Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...

KarBOOM Demo 7 - MAC

KarBOOM Demo 7 - MAC

Oct 24, 2013 Demo 0 comments

Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...

KarBOOM Demo 7 - LINUX

KarBOOM Demo 7 - LINUX

Oct 24, 2013 Demo 0 comments

Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...

KarBOOM Demo 6 - WINDOWS

KarBOOM Demo 6 - WINDOWS

Oct 11, 2013 Demo 0 comments

Boost meter, improved AI, and a bunch of tweaks as KarBOOM nears its October 29 release.

KarBOOM Demo 6 - MAC

KarBOOM Demo 6 - MAC

Oct 11, 2013 Demo 0 comments

Boost meter, improved AI, and a bunch of tweaks as KarBOOM nears its October 29 release.

KarBOOM Demo 6 - LINUX

KarBOOM Demo 6 - LINUX

Oct 11, 2013 Demo 0 comments

Boost meter, improved AI, and a bunch of tweaks as KarBOOM nears its October 29 release.

Post comment Comments  (0 - 10 of 86)
messagepouretienne
messagepouretienne Sep 25 2014, 9:17pm says:

How can we update the game? And how can we play online?

Thank you!

Étienne Desbiens

+2 votes     reply to comment
JibbSmart Creator
JibbSmart Oct 1 2014, 9:48pm replied:

Hi Étienne,

If you have the game on Desura, you should be able to update it there. If you got it elsewhere, such as through the widget on KarBOOM.net, the link where you first downloaded the game (you should have a link in your email) would have an updated installer. KarBOOM doesn't have an auto-update feature, I'm afraid.

KarBOOM doesn't have online play. It did in old test versions on a different engine, and there were many complications with the game being so physical, fast-paced, responsive and chaotic.

+2 votes   reply to comment
messagepouretienne
messagepouretienne Oct 3 2014, 11:11am replied:

Ok, thank you!
And, how do we know there's a new update up?

Étienne Desbiens

+2 votes     reply to comment
JibbSmart Creator
JibbSmart Oct 5 2014, 9:05pm replied:

At the moment, the only way would be announcements on IndieDB/Greenlight/Twitter, I'm afraid. I don't know if there's a way to have Humble Bundle email you when a game you have is updated. If I was planning more regular updates, I'd have an auto-updater; that'd make things much more convenient for me AND for players. But I don't have any such plans just yet -- I don't have much time at all, really.

+1 vote   reply to comment
messagepouretienne
messagepouretienne Oct 6 2014, 5:33pm replied:

Ok, thanks for the answer!

+2 votes     reply to comment
JibbSmart Creator
JibbSmart Oct 6 2014, 9:41pm replied:

No worries :)

+1 vote   reply to comment
messagepouretienne
messagepouretienne Oct 7 2014, 1:49pm replied:

And, two questions about the next update...
When will it be released? And will you announce it on this site?

+1 vote     reply to comment
JibbSmart Creator
JibbSmart Oct 7 2014, 11:03pm replied:

While I have ideas for future updates, I'm not currently working on one, I'm afraid. So, I don't know when the next update will be released - or even if there will be one, to be honest.

But, if and when I do release an update, it'll definitely be announced here. If you click "Start tracking" (under Profile, on the right), you'll get notified in IndieDB whenever I make such an announcement :)

+1 vote   reply to comment
messagepouretienne
messagepouretienne Sep 25 2014, 10:28am says:

Hi, I love your game but I would like to request two game modes...

First of all, a tag game mode would be nice... It could be the same as the flag mode with the score limit but inverted... The player with the flag would lose score each second...

Second of all, a zombie mode would be really nice... If someone infected hits you, you become infected...

I really love your game and really appreciate what you do...

+2 votes     reply to comment
JibbSmart Creator
JibbSmart Oct 1 2014, 9:45pm replied:

Both great suggestions! Tag was present in an older alpha, but didn't survive the transition to a new engine. Both those modes, though, could be a lot of fun. I don't have immediate plans to update the game due to how busy things are with a full-time job, but I'm not ruling out the possibility in future.

And thanks, by the way, for the encouragement! That means a lot :) And makes me more motivated to make time for KarBOOM in the future ;)

0 votes   reply to comment
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KarBOOM
Platforms
Windows, Mac, Linux, Web
Developed By
JibbSmart
Engine
Unity
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Official Page
Karboom.net
Release Date
Released Oct 29, 2013
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Community Rating

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8.8

40 votes submitted.

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Style
Genre
Car Combat
Theme
Sport
Players
Single & Multiplayer
Project
Indie
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Latest tweets from @jibbsmart

RT @gamingonlinux: Developers: we can't stress enough how confusing "PC" is when you're talking about platforms. Please if you mean Windows…

Apr 9 2015, 4:39am

@Dark_Pontifex That's the way!

Apr 6 2015, 2:56am

RT @Dark_Pontifex: @JibbSmart no matter where you are: 4 player karboom is always possible T.co

Apr 6 2015, 2:55am

RT @SuperMeatBoy: It's a long shot but if enough of you vote..maybe Meat Boy could be hopping around getting his ass kicked by Mario: https…

Apr 2 2015, 12:23am

@IndieGamerChick Too bad it's no fun :/ RE non-Christians schooling us on our own text, this is pretty good: T.co

Mar 22 2015, 12:54am

@Dark_Pontifex Agreed :D I want to add levels with more obstacles and verticality!

Mar 21 2015, 9:54pm

@Dark_Pontifex Yeah, that'd be good. It's an option I'm exploring for this update :)

Mar 21 2015, 9:53pm

@Dark_Pontifex Maybe :P That depends how smoothly development goes

Mar 21 2015, 4:21am

@Dark_Pontifex The plan is to include the new features in the first Steam version (and for non-Steam, of course)

Mar 21 2015, 3:14am

@Dark_Pontifex It's getting there! Still working on some tweaks and improvements to the core game :)

Mar 20 2015, 9:28pm

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