Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...
KarBOOM is a fast-paced local multiplayer car-combat game for Windows, Linux and Mac. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!
Indie car-combat party game KarBOOM has finally been updated, boasting new improvements as well as a bunch of bug fixes.
At the request of fans, the player limit has been increased from 8 to 12 players, with up to 8 controllers (XBox 360, PS3/4, Wiimote, Logitech, whatever works with the player's OS) plus 4 players on keyboards.
AI has been significantly improved, and new difficulties have been added to ease players into the game, as well as to give more experienced players or teams of players a greater challenge.
3 new skins are available as well, and players can pick the same colour to form teams in Showdown and Klassic modes. With 8 different skins, this means up to 8 players on a single team, though that'd likely make for a one-sided game given the 12-player cap.
Check out KarBOOM.net or KarBOOM's IndieDB and Desura pages for more info. Also, help get KarBOOM onto Steam by voting for it on Steam Greenlight!
Finally, for more news on KarBOOM or whatever else is coming in future, follow developer @JibbSmart on Twitter.
Latest tweets from @jibbsmart
Aug 11 2014, 10:27pm
@Dark_Pontifex Haha, I'm so glad you all had fun! And thanks for the encouragement to finish that update :)
Jul 27 2014, 8:31am
@Dark_Pontifex It remembers keys for each game pad number, but those will vary by type of gamepad and connection order may change on reset
Jul 24 2014, 1:31am
@Dark_Pontifex Thanks :) What do you mean by rough?
Jul 23 2014, 10:16pm
Jul 18 2014, 3:19pm
Jul 18 2014, 2:17am
@Dark_Pontifex Thanks :) When you bought KarBOOM, you would've been emailed a download link. That same link will get you the new version
Jul 18 2014, 2:16am