KarBOOM is a fast-paced local multiplayer car-combat game for Windows, Linux and Mac. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!

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KarBOOM now under $5

News 2 comments

A cheaper KarBOOM

KarBOOM is more than a year old (four, if you count its various alphas in another engine), which isn't exactly ancient in the Indie scene, but the dust has well and truly settled after its launch in October 2013 and the 12-player update last July.

For those of you who've been interested in KarBOOM, but not enough to spend $10 on a local multiplayer only game, this is what you've been waiting for!

You can also buy KarBOOM straight through KarBOOM's website!

If you're wondering about KarBOOM's future, it's likely a relatively uneventful one. Being employed has kept me busy, and has been hugely rewarding as I grow as a software developer. The little free time I have now for game development is being put into other projects.

Should any of them see the light of day, I'll be sure to put them on IndieDB, which has been amazing for KarBOOM. And as always, Twitter's a good place to find me, and though I don't tweet often, when I do, it's usually about what I'm working on.

KarBOOM 1.1: More players, more skins, more teams, better bots

KarBOOM 1.1: More players, more skins, more teams, better bots

News 4 comments

...along with a bunch of bug fixes and more difficulty settings.

50% off KarBOOM until Christmas Day ends - Last Minute Panic Sale

50% off KarBOOM until Christmas Day ends - Last Minute Panic Sale

News 0 comments

50% off sale, plus a quick look at what's new in the upcoming update.

Finally released: Get KarBOOM for Windows, Mac & Linux

Finally released: Get KarBOOM for Windows, Mac & Linux

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KarBOOM is out now for $10 on Windows, Mac & Linux! Find out where you can get it, what's in it, and how you can play the demo!

Final demo out, full release on Tuesday

Final demo out, full release on Tuesday

News 0 comments

Tie-breakers, slicker UI, smarter bots, training mode and better physics in the new demo ready for KarBOOM's Tuesday, October 29 release!

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KarBOOM Demo 7 - WINDOWS

KarBOOM Demo 7 - WINDOWS

Demo 0 comments

Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...

KarBOOM Demo 7 - MAC

KarBOOM Demo 7 - MAC

Demo 0 comments

Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...

KarBOOM Demo 7 - LINUX

KarBOOM Demo 7 - LINUX

Demo 0 comments

Training mode, smarter bots, overtime, quick-toggle bots, slicker UI, and more tweaks to put the demo on par with the full version, coming out this Tuesday...

KarBOOM Demo 6 - WINDOWS

KarBOOM Demo 6 - WINDOWS

Demo 0 comments

Boost meter, improved AI, and a bunch of tweaks as KarBOOM nears its October 29 release.

KarBOOM Demo 6 - MAC

KarBOOM Demo 6 - MAC

Demo 0 comments

Boost meter, improved AI, and a bunch of tweaks as KarBOOM nears its October 29 release.

KarBOOM Demo 6 - LINUX

KarBOOM Demo 6 - LINUX

Demo 0 comments

Boost meter, improved AI, and a bunch of tweaks as KarBOOM nears its October 29 release.

Post comment Comments  (0 - 10 of 86)
messagepouretienne
messagepouretienne

How can we update the game? And how can we play online?

Thank you!

√Čtienne Desbiens

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JibbSmart Creator
JibbSmart

Hi √Čtienne,

If you have the game on Desura, you should be able to update it there. If you got it elsewhere, such as through the widget on KarBOOM.net, the link where you first downloaded the game (you should have a link in your email) would have an updated installer. KarBOOM doesn't have an auto-update feature, I'm afraid.

KarBOOM doesn't have online play. It did in old test versions on a different engine, and there were many complications with the game being so physical, fast-paced, responsive and chaotic.

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messagepouretienne
messagepouretienne

Ok, thank you!
And, how do we know there's a new update up?

√Čtienne Desbiens

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JibbSmart Creator
JibbSmart

At the moment, the only way would be announcements on IndieDB/Greenlight/Twitter, I'm afraid. I don't know if there's a way to have Humble Bundle email you when a game you have is updated. If I was planning more regular updates, I'd have an auto-updater; that'd make things much more convenient for me AND for players. But I don't have any such plans just yet -- I don't have much time at all, really.

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messagepouretienne
messagepouretienne

Ok, thanks for the answer!

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JibbSmart Creator
JibbSmart

No worries :)

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messagepouretienne
messagepouretienne

And, two questions about the next update...
When will it be released? And will you announce it on this site?

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JibbSmart Creator
JibbSmart

While I have ideas for future updates, I'm not currently working on one, I'm afraid. So, I don't know when the next update will be released - or even if there will be one, to be honest.

But, if and when I do release an update, it'll definitely be announced here. If you click "Start tracking" (under Profile, on the right), you'll get notified in IndieDB whenever I make such an announcement :)

Reply Good karma+1 vote
messagepouretienne
messagepouretienne

Hi, I love your game but I would like to request two game modes...

First of all, a tag game mode would be nice... It could be the same as the flag mode with the score limit but inverted... The player with the flag would lose score each second...

Second of all, a zombie mode would be really nice... If someone infected hits you, you become infected...

I really love your game and really appreciate what you do...

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JibbSmart Creator
JibbSmart

Both great suggestions! Tag was present in an older alpha, but didn't survive the transition to a new engine. Both those modes, though, could be a lot of fun. I don't have immediate plans to update the game due to how busy things are with a full-time job, but I'm not ruling out the possibility in future.

And thanks, by the way, for the encouragement! That means a lot :) And makes me more motivated to make time for KarBOOM in the future ;)

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KarBOOM
Platforms
Windows, Mac, Linux, Web
Creator
JibbSmart
Engine
Unity
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Homepage
Karboom.net
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8.7

40 votes submitted.

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Style
Genre
Car Combat
Theme
Sport
Project
Indie
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Boxart
Twitter

Latest tweets from @jibbsmart

Jan 2 2016

Rounding out #KarBOOM's new abilities for now is the remote mine... BOOM! #screenshotSaturday #gameDev T.co

Dec 27 2015

@SpaceHippos Optional :) The boost and handbrake buttons will now be two generic action buttons, with their actions chosen when setting up.

Dec 26 2015

Ninja flip for better sideways and backwards mobility in #KarBOOM! #screenshotSaturday #gameDev T.co

Dec 20 2015

@Dark_Pontifex @SpaceHippos Thanks, guys :)

Dec 19 2015

Cars and flamethrowers are a tricky combo -- #screenshotSaturday #gameDev T.co

Dec 12 2015

Boost and wings complement each other! Slow-mo so you can see it better! #screenshotsaturday #gameDev #WIP #slowmo T.co

Dec 12 2015

Flying car test in #KarBOOM #screenshotsaturday #gameDev #WIP T.co

Dec 6 2015

@Dark_Pontifex I'm making lots of progress lately, but I'm still not sure :( Probably at least a couple of months. Not much free time

Dec 5 2015

Sword fighting cars in #KarBOOM! #screenshotsaturday #gameDev #WIP T.co

Oct 12 2015

@Dark_Pontifex I was hoping to have the update ready by then, but it's not looking like it :( Maybe some more details about the update

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KarBOOM
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