(25 ORIGINAL DINOSAURS) Ladies and gentlemen, we have a special announcement, the final phase of the mod has arrived, this is the first Jurassic Park Operation Genesis Mod using DirectX 9.0c, I bring you Jurassic Park Operation Genesis HD Edition, loaded with multiple effects such as Depth Of Field, Bloom, HDR, Motion Blur, FOG, Ambient Oclussion, together recreate the experience of playing Jurassic Park: Operation Genesis for the first time like when we were children, with a look similar to the game's introduction video, like a dream, I hope you enjoy this version made with love and passion as much as i do.

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Jurassic Park: Operation Genesis HD Edition

Jurassic Park: Operation Genesis HD Edition

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DirectX9 and Shaders are coming to Jurassic Park: Operation Genesis to celebrate the 20th anniversary of this beautiful video game, 2 years ago I couldn't...

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Guest
Guest - - 689,966 comments

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soma2018
soma2018 - - 4 comments

Hello! Just wondering, how did you add the reshade thing in your game? I tried multiple times and it didn't work.

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Trex-Gameness Creator
Trex-Gameness - - 81 comments

Classified information 😜 just kidding haha, I tried porting DirectX 8 to DirectX 9, because Reshade only works with version 9

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soma2018
soma2018 - - 4 comments

erm.... how do i import directx8

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Trex-Gameness Creator
Trex-Gameness - - 81 comments

Hahaha i don't remember it 😅 doesn't ReShade has an option to do that? I think i did it like that

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Guest
Guest - - 689,966 comments

For people who want to minimize blur:
Open ReShadePreset.ini which is located on the same folder as SimJP.exe
Go and find [SurfaceBlur.fx] inside the ini
Set the value of BlurStrength to zero

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Trex-Gameness Creator
Trex-Gameness - - 81 comments

Thanks haha please let me know what you think about it, i helps me to improve! :)

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Gauer3
Gauer3 - - 6 comments

hello how to make the game not so bright and blury

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Trex-Gameness Creator
Trex-Gameness - - 81 comments

Helloo, This mod is intended to look like this, with exaggerated lighting and blurring, it's part of the art style of the mod, why? several reasons, the fact that it is very blurry makes it look more realistic, it will seem strange to you, but that's right, we are talking about a video game from 2003, no matter how many modifications we make the game cannot fool you, if we add blurriness it will make details hide and everything seems smoother, have you played GTA IV? It has something similar, the exaggerated lighting is so that the game takes on the appearance it has in the introduction video, have you seen it? You have to understand something, one of the shaders that I could have applied is Ray-Tracing, in fact I have it downloaded and I have tried it, but just because Ray-Tracing makes it look more realistic will not make it look better, there is You have to know how to differentiate, this is not always going to be the case, if all video games tried to be as realistic as possible they would all look very very similar, why? because realism cancels out the artistic side, for a video game to have personality it must have its own lighting and shadow configuration, which can have a realistic component as in this case, because we have light interacting with the entire park, but at its own Maybe it's not realistic because it's exaggerated, that makes it look unique, and the Ray-Tracing in this 20 year old game won't make it look better, or this mod mix isn't designed to be like JWE, it's designed to have its unique and remarkable appearance

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Gauer3
Gauer3 - - 6 comments

mate i am not hating the mod it looks cool
but when you rotate the camera at some angles i can`t see anything at all (again not hating)

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Trex-Gameness Creator
Trex-Gameness - - 81 comments

Haha no problem, "open ReShadePreset.ini which is located on the same folder as SimJP.exe
Go and find [SurfaceBlur.fx] inside the ini
Set the value of BlurStrength to zero"

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