Jagged Alliance: Flashback is our vision of returning a once critically acclaimed franchise back to its roots, it's not a reboot, it's a reset! Our main goal is to bring back the tactical turn-based action that the original Jagged Alliance games are known for - the game was a thinking man's game, a thinking man with lots of guns! The games were unique in their blend of tactical turn-based action, controlling and maintaining squads of mercenaries, off and on the battlefield. As a player the decisions you made had a direct impact on how you played the game. Additionally, over-the-top personalities, memorable characters and role-playing elements made the games difficult to put away once you were hooked.
We’re happy to announce that Jagged Alliance: Flashback is now live on Steam. The team has pushed forward these last weeks to polish, fix bugs and balance the game. This last week we've made major leaps and with the help of the very dedicated community testers, we have been able to crush some of the nastier bugs. BIG THANK YOU!!, we needed your support.
We thought the game deserved a proper trailer for the release, it turned out pretty damn awesome, so let’s kick off this update with a bang.
A lot of people have asked us what happens on the other side of the release. The answer is "it depends". It depends on sales really. We have to feed our families and pay the bills like everyone else, and only if the game sells will we be able to do bigger expansions.
BUT - we have a track record of post-launch support, and we are dedicated to that for JAF as well. So coming up in some weeks from now will be a free upgrade with some of the content that didn’t get into the 1.0 release.
The first 2 things are features we really really would have loved to have in 1.0, but that didn't make the deadline.
- Weapon attachments
Scopes, silencers, ammo extenders and more!!
- Ammo types
Armor piercing, hollowpoint and other nasty pieces of lead Additionally we want to add more content to the game. So
- Soviet weapon pack
As pointed out by the community, we added a lot of western weapons to the game. Its time to look at the old Soviet weapons and get a batch of them into the drop tables. And lastly 2 features that didn’t turn out as great as they could have. So we will fix them up and polish:
Making shotguns look and feel more "blasty" - make them shoot multiple projectiles at once, so you get that great “buckshot” feel.
- Better shop interface:
A proper shop with images, stats and also ability to sell your items again
What is on the horizon past that is a big unknown. Bugfixes are a given, but content wise we don’t want to promise something we can’t deliver. So let’s see what happens over the next weeks.
The team has been running on full steam the last month or so, with a programmer clocking in 80 hours last week. We are a passionate bunch and will continue to do our best to support you and Jagged Alliance: Flashback. What the future holds, is still not set in stone, but for now we’ll have a piece of cake and a glass of champagne and then get back to work :)
Jagged Alliance: Flashback is available on multiple Stores:
Until next time!
The Full Control JAF Team
@cfonnes Thx. But well - not really dead :-) Still SHA DLC, still selling and supporting for years to come. But no new games :-/
Mar 16 2015, 5:03pm by thomas_h_lund
Feb 24 2015, 10:49am by thomas_h_lund
Jan 29 2015, 10:39am by thomas_h_lund
Dec 4 2014, 12:34pm by jaflashback
Nov 16 2014, 8:57am by thomas_h_lund
Nov 12 2014, 6:54am by thomas_h_lund
Oct 30 2014, 7:26am by jaflashback
Oct 21 2014, 10:36am by jaflashback
Oct 21 2014, 10:35am by jaflashback
Final Early Access Update before we release on the 21st of October is now live on Steam: See the New Dev Diary 5 :) T.co
Oct 13 2014, 10:00am by jaflashback