Executive Assault is an indie real-time strategy/first-person shooter computer game where you can not only build your base and create armies, but also take control of your units and fight as one of them.
As the CEO put in charge of taking over the planet, it is your job to build large base complex’s containing all the facilities you need, construct factories to produce robotic troops, research high technology to give you an edge over the competition and of course direct your army to annihilate the opposing company.
Each facility is designed to snap easily together with another to create a seamless complex, which can then be upgraded with defence turrets, doors, forcefields and many other exciting technologies to help defend you from attack.
As well as building you base, you will also need to control your armies to attack, defend and conquer new ground using high tech weaponry and cunning strategies to defeat your opponent. From nimble robots who are the back bone to your army, to heavy tanks and walkers to crush all who oppose. Along side your troops you will have access to long range artillery and missiles to take out unsuspecting units from afar.
Scattered across the map are various resources to help you improve and build your operation, from Thorium crystals to help boost power, to random meteorite impacts to give you rare resources for constructing the most powerful of units.
Have you ever played your favourite strategy game and wished you were down there with your troops? In Executive Assault you can be!
Take control of any of your units from down on the ground as a robot or tank or take to the skies and bomb from your fighter jets or huge shielded hover cruisers, its completely up to you!
Unlike most RTS games with FPS elements in Executive Assault you will be able to enter the buildings that have been constructed and fight from inside adding a whole new dimension to the RTS genre. Be down there in your robot factory defending it from the oncoming hordes, or assault the opposing power station by breaking in and sabotaging their power grid.
Each unit in Executive assault can be designed and customized to meet the needs of the battle. So if you find your being attacked by heavy walkers, then counter with heavy beam lasers to slice them down to size. Or if you find hordes of little bots are your problem, then upgrade your turrets with machine guns to rip them to shreds. In Executive assault the decision is yours.
I am very excited to announce that Executive Assault is now live on the Steam store, ready to come out as Early Access on the 11th of March for £14.99: Store.steampowered.com
Executive Assault is an indie real-time strategy/first-person shooter where you can not only build your base and create armies, but also take control of your units and fight as one of them.
The current Early Access version of Executive Assault has both single player skirmish mode, multiplayer (player vs player), over 100 different technologies, 16 controllable units (Robots/Air/Vehicles), 5 exciting maps to play, base and unit design, resource gathering and much more.
A link to the Steam video is below.
Latest tweets from @execassault
Get your suit on and prepare you self for the chance to command your very own robotic army from the comfort of... T.co
Mar 5 2015, 7:11am
This week I will be releasing corporate training videos getting new executives up to speed on the latest... T.co
Mar 2 2015, 1:02pm
Hi, so this isn't the 1 hour 30 multiplayer game as I don't think it was a good example of the intense gameplay... T.co
Feb 22 2015, 6:20am
Just had the first 3 player of Executive assault and it worked :D Lasted 1 hour 30 mind you lol. Got to a... T.co
Feb 18 2015, 5:00pm
Here are a few choice screenshot from the latest build. Getting close to completing the game, aiming for the end... T.co
Feb 5 2015, 1:39pm
Ever wanted to pilot a robot so big that everyone looks like ants to you? Then behold the Gigantilator! Slowly... T.co
Jan 31 2015, 4:03pm
Still a few tweaks to be done, but here is a nice little family photo showing most of the units in the game, all... T.co
Jan 23 2015, 5:35pm
Almost finished a new desert map. However like before, I'm terrible with coming up with names. If you can think... T.co
Jan 8 2015, 5:09pm
Happy new year executives. I wish you all a great 2015. Beta testing has already begun with a few select... T.co
Jan 1 2015, 8:05am
Merry Christmas everyone, and a happy new year. Been working hard adding new items. Todays was the Heavy Walker.... T.co
Dec 27 2014, 12:08pm