INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.

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Radu_IceMan
Radu_IceMan

Very atmosphericool.

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Mateos
Mateos

Stunning. A lesson of level design :)

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amkdude
amkdude

that is gorgeous thanks for this incredible work you are putting into this mod

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tile
tile

i watched without audio...but WHAT THE CRAP WAS THAT AT THE END? i don't want to play a mod with a ton of scary stuff in it...heck, i don't want to play a mod that has one scary thing in it. call me sheltered, but i don't like stuff like that... otherwise, great job!

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Oskutin Creator
Oskutin

Don't worry, that thing is in secret bonus map, there won't be any stuff like that in actual maps.

Have a pub Filesmelt.com :V

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Allfather
Allfather

Slightly disappointed at that comment--would be nice to have a game like Penumbra where the scares are great yet few and far between (and perhaps not even corporeal). Already this game is looking spectacular, but mere puzzle solving and touring truly can get tedious after even a short while. I understand this is intended to be a very detailed exploration and puzzle game, but perhaps you could include a scare every once in a while--even if only sounds, ambiance, lights shutting off with the hint of something to fear, et cetera. It would help keep the player interested and would certainly add increased mystery, enhanced immersion, and psychological fear evocation. It is my opinion that these factors would do nothing but better the game and make it more appealing to a wider range of customers. As said before, the "scares" do not have to be particularly prominent nor frequent--just something to keep the players on their toes and to add that bracing psychological effect that so many gamers and non-gamer alike adore. I implore you to consider my points. On another note, your work is stunning--keep it up!

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FishMan:E
FishMan:E

Nice colors of lights, but it's too dark out there guys...
I think u forget that someone might have a bad monitor and he will see only a black screen.

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|Yucca| Creator
|Yucca|

Firstly, the contrast in the video differs from the game. Secondly, the player will have a flashlight.

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FishMan:E
FishMan:E

Wow! What a reaction! Firstly, secondly...
If all goes well, then there is no reason to worry about, right? )
I'am just saying and i can't see a game, i can only see a video... and its too dark to me... so... iam just giving my feedback... is'nt this fans should do?

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Oskutin Creator
Oskutin

Yeah, and that is what we want too :P

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|Yucca| Creator
|Yucca|

Of course fans are supposed to give feedback and we appreciate it, but keep also in mind that we're building the game to look as good as possible, using our monitors. We won't make things overly bright on our end, because it will look bad for us and most of the people. I am sorry if you can't see anything in the video because of your monitor, it's just something we can't help you with. Although in this case the video is a bit too dark for everyyone because of the compressing methods.

But like I said, there will be a flashlight so everyone should be able to see stuff in the maps, and in some places every player must use it since it's actually really dark.

I'm also sorry if sounded a bit too harsh on my comment, it was already late at night and I had a headache.

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Oskutin Creator
Oskutin

Moddb.com
If you compare that pic to the video, you'll see that the video is much darker than picture.
Migt be because of compression methods?

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Seaal
Seaal

Ahh crap. Monsters. I am dead. XD

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Frogumm
Frogumm

The monster is not a part of the core gameplay experience. It is simply a bonus map :)

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Cyberpresident_CORE
Cyberpresident_CORE

In the SCP forum, it is stated multiple times that the SCPs are not only limited to items or lifeforms, but also areas.

Those areas are the anomalies that cannot be transported to the HQ and therefore have to be sealed off.
It is possible that such SCP area may be the bonus map.

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Oskutin Creator
Oskutin

It's a little secret bonusmap :P

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ScrapBox
ScrapBox

This is looking so awesome!

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Dr.Goupyl
Dr.Goupyl

That's really neat and spooky.

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Description

Don't worry guys, the thing in the end is in secret bonus map.

Youtube link:
Youtube.com

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INFRA_c3_m1_tunnel.mp4
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