Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

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Media RSS Feed Report media Elevator tutorial Work In Progress
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kaipol Oct 25 2011, 9:16am says:

WOAH THAT IS COOL. Go talk to Valve or something, 'cause you are amazing and might as well get a job there...

+9 votes     reply to comment
IHazard Oct 25 2011, 9:19am says:

needs more beeps

+2 votes     reply to comment
|Yucca| Creator
|Yucca| Oct 25 2011, 9:21am replied:

The sounds will change completely anyway.

+2 votes   reply to comment
CLOSEDACCOUNT-DELETE Oct 25 2011, 9:20am says:

Awsome... Simply... Awsome... I can't wait o _ o

+1 vote     reply to comment
benvlodgi Oct 25 2011, 10:06am says:

very nice work

+3 votes     reply to comment Oct 25 2011, 10:27am says:

Ya the sound of the elevator is too heavy, like you have to bring down a tank or something, cut the sound, make it little more friendly :)

+5 votes     reply to comment
Oskutin Creator
Oskutin Oct 25 2011, 10:33am says:

Fix those doors :P

+1 vote   reply to comment
JonnyBoy0719 Oct 25 2011, 12:57pm says:

Very nice! I love to see more work! :D

+1 vote     reply to comment
Cookiemann Dec 3 2011, 5:29pm says:

NIce! it looks awesome

+1 vote     reply to comment
KEEP_IT_UP! Dec 11 2011, 9:32pm says:

thats so cool! love all that custom stuff in there... tracked yesterday and voted for you guys too. congrats! :)

+1 vote     reply to comment
Crypt Jan 23 2012, 3:23am says:

Looks amazing. How is that reflective effect on the elevator doors achieved? Not the cubemaps, but the way the door looks somewhat dented, and realistically reflecting as it moves. If it's simply normal maps, I've got more to learn. That looks VERY nice.

+1 vote     reply to comment
Alkalinity Aug 5 2012, 12:20pm replied:


+1 vote     reply to comment
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A small snippet from the beginning of the mod, where you're taught to use your tools.

Video Details
Oct 25th, 2011
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