INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.
A small snippet from the beginning of the mod, where you're taught to use your tools.
WOAH THAT IS COOL. Go talk to Valve or something, 'cause you are amazing and might as well get a job there...
needs more beeps
The sounds will change completely anyway.
Awsome... Simply... Awsome... I can't wait o _ o
very nice work
Ya the sound of the elevator is too heavy, like you have to bring down a tank or something, cut the sound, make it little more friendly :)
Fix those doors :P
Very nice! I love to see more work! :D
NIce! it looks awesome
thats so cool! love all that custom stuff in there... tracked yesterday and voted for you guys too. congrats! :)
Looks amazing. How is that reflective effect on the elevator doors achieved? Not the cubemaps, but the way the door looks somewhat dented, and realistically reflecting as it moves. If it's simply normal maps, I've got more to learn. That looks VERY nice.
Phong