Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings, Cities, Space Stations, and Even Planets - Sandbox Style Gameplay. You Decide How You Play, Not a Class System.

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Deltan Talon Fighter
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Sierra-Leader Jun 5 2009 says:

Awesome.. Reminds me of Homeworld 2

+3 votes     reply to comment
dirtbag007 Jun 6 2009 replied:

yep, looks alot like a hiigaran ship

anyways, nice work!

+1 vote     reply to comment
jacksonj04 Jun 7 2009 replied:

That was the first thing I thought of as well - especially the paint markings.

+1 vote     reply to comment
A_Mustang Jun 5 2009 says:


0 votes     reply to comment
CloudAge Jun 6 2009 says:

Looks beautiful!

+1 vote     reply to comment
Bird_of_Prey Jun 6 2009 says:

Another great concept design. Can't wait to see the final product!

+1 vote     reply to comment
spoo Jun 7 2009 says:

hmm....a very small fighter.....must be very weak...

+1 vote     reply to comment
timstro59 Jun 7 2009 replied:

looks about average for a space fighter.
just a thought

+1 vote     reply to comment
Mars_3K Jun 7 2009 says:

Now we're talking! :) haven't been overly impressed with your ship designs, but this one's a winner.

+1 vote     reply to comment
SinKing Jun 10 2009 says:

Nice, but how many trillion ships do you have now exactly? I remember seeing that chart with the different sizes and there are already about 100 on this one alone...and that's three years old, if I remember correctly.

+1 vote     reply to comment
Betelgeuze Author
Betelgeuze Jun 10 2009 replied:

Not all the ships that get made for infinity will make it into the game. Also we have a lack of good texturers to give all those ships a nice texture, This is becoming a bit of a problem!

So we don't have that many finished ships for the game.

+1 vote   reply to comment
Tastyrice Feb 9 2010 replied:

What I don't get is considering most of the game is procedurally generated anyways why not have procedurally generated textures?

+1 vote     reply to comment
SinKing Jun 11 2009 says:

Yeah, that's one thing not too many people realise. Modelling is not the hardest part, which demands the most expertise, texturing is. Texturing is really a much seeked skill in any project and it's grossly underestimated by many people, who can really model very well.

+1 vote     reply to comment
L0K Jun 20 2009 says:

That is sweet :)

+1 vote     reply to comment
Renorick Jul 25 2009 says:

nice... *2 thumbs up*

+1 vote     reply to comment
cinco Jan 29 2012 says:

long slender free standing nose=moronic. watch it break apart on stressful planetary reentry.

0 votes     reply to comment
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A small fighter from the Deltan Federation

- concept made by spAce

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Jun 5th, 2009
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