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In depth story:
Experience the conflict between loyalty, morality and comradeship in a world where right and wrong don't exist. When a man can't tell what he is fighting for any more, what keeps him going?

4-Player Co-operative Play
The player can play through the campaign as one of 4 indepth characters, each with their own unique backstory, relationships, and specialisations. With the ability to take the battle online, you can play through the game with your friends or by yourself.

Dynamic Gameplay:
That useful piece of cover might not exist next reply. You can't count on that ammo depot being there twice in a row. You can prepare yourself for an infantry patrol like last time, but what if a tank spawns instead? You can't depend on one round playing out the same way.

Customisation:
Both the players equipment, skillset/weapon specialisations and look can be developed and customised in game so that the player's character is suited to their playstyle and preferences.

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AKM
Blog RSS Feed Report abuse Latest News: PR Pause and Art Information

13 comments by Cry-Ruan on Dec 17th, 2011

Hey there, followers of The Increment.

Unfortunately, the tone of this post is not positive, but we think it’s in everyone’s best interests to be perfectly open and clear on this issue, seeing as opinions of the project so far are obviously largely based on our released media.

We’ve recently learnt that certain assets in our build were taken illegally from other sources, or “ripped” as it’s more commonly known. At present we’re not sure as to the exact extent of this issue, which is why we’ve taken steps to remove any and all potentially ripped assets from our build whilst we investigate.

As for how this came about, we place full trust in our developers and expect them to follow both internal guidelines and basic development ethics. Regrettably in this case, this trust was breached. To prevent this situation from happening in the future, we’re now looking into implementing a more robust artist review process within the team.

For the time being, we’ll be minimising our PR output. Development will continue onwards at a steady pace, but we want to be 100% sure that what we’re presenting is our team’s work. We’ll be sure to let you guys know once we’re back!

Edit:

One small addition to the above - we've changed our ModDB URL from:
Moddb.com

to
Moddb.com

Just so you're aware and can update any bookmarks/saved links you have with us on. :)

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Post comment Comments  (0 - 10 of 496)
Squiggers
Squiggers Apr 13 2012, 12:38pm says:

As i've been e-mailed/messaged quite a bit over this since we declared the project closed...

Theres going to be a post mortem news article on it at some point on Crydev/moddb, when i've got other plans out of the way. Means that others can learn from the mistakes we made hopefully. :))

There are other projects still being developed - INK is still developing Crymono (C#) and i'm currently building up my own skill set, primarily focusing on organic modelling and animation, for a new project being launched in a few months showcasing CryEngine3's technology.

+1 vote     reply to comment
arieas
arieas Feb 2 2012, 4:26am says:

The games ceased development?
I think this sums my reaction
Youtube.com

Saw it over at Crydev the locked thread, but seeing the red message up there, much worse.
Will it be said what has happened? The stolen content a few weeks back was not good to hear, it did not result in this, or a different matter?

+2 votes     reply to comment
i59
i59 Feb 2 2012, 4:40am replied:

We've suspended development of The Increment for the moment, but will continue to evaluate the decision.

In summary, the 'core' Increment developers have an very restricted amount of time available to dedicate for the project, making it hard to continue development.

+1 vote     reply to comment
Hugh_Jass
Hugh_Jass Dec 18 2011, 9:57am says:

I've been following this mod/game silently for awhile now. It sounds like its not gonna make it out the door now. Shame, really.

+1 vote     reply to comment
Squiggers
Squiggers Dec 18 2011, 12:18pm replied:

Theres no risk of us not making it out the door, a lot of progress has been made elsewhere, which we'll go into at a later date. Technically speaking, we're better off than before. :)

+2 votes     reply to comment
i59
i59 Dec 18 2011, 11:56am replied:

We're still working hard on the project and will definitely not let this stop us. We'll simply pause PR announcements for a while, and come back much better than we were before!

+2 votes     reply to comment
BearInATie
BearInATie Dec 11 2011, 7:29pm says:

looks great- can't wait to play, voted

+1 vote     reply to comment
tankdestroyer234
tankdestroyer234 Dec 10 2011, 8:58am says:

Looks cool voted :D

+1 vote     reply to comment
shaulhadar
shaulhadar Dec 5 2011, 1:38pm says:

Really nice visuals :)

+1 vote     reply to comment
Squiggers
Squiggers Dec 3 2011, 4:12pm replied:

Thanks Ammoseller - your support means a lot! :)

+1 vote     reply to comment
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The Increment
Platform
Windows
Developer & Publisher
Ink Studios
Engine
CryENGINE 3
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Tactical Shooter
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