KUSHAN
Fighters:
"Arrow" Scout - DEMO
"Blade Mk.5" Interceptor - DEMO
"Thunderbolt" Attack Bomber - DEMO
"Shield Mk.3b" Defender - not started
"Spectre" Cloaked Fighter - IN-GAME
Corvettes:
"Cavalier" Light Corvette - DEMO
"Hammer" Heavy Corvette - IN-GAME
"Tempest" Multi-gun Corvette - IN-GAME
"Porter Mk.2" Salvage Corvette - IN-GAME
"Mercy" Repair Corvette - not started
"Resolute" Mine-layer Corvette - IN-GAME
Frigates:
"Vengeance" Assault Frigate - IN-GAME
"Firelance" Ion Cannon Frigate - DEMO
"Matriarch" Support Frigate - not started
"Puppeteer" Drone Frigate - REMASTERED
Capital Ships:
"Revelation" Standard Destroyer - IN-GAME
"Perdition" Missile Destroyer - IN-GAME
"Avatar" Heavy Cruiser - IN-GAME
"Imperator" Carrier - DEMO
Mothership - IN-GAME
Utility Ships:
"Hub" Research Ship - IN-GAME
"Providence" Resource Collector - DEMO
"Redemption" Resource Controller - IN-GAME
"Seeker" Probe - DEMO
Proximity Sensor - not started
"Trapper" Gravwell Frigate - IN-GAME
"Veil" Cloak Generator - WIP
Sensor Array - IN-GAME
Misc Ships
Cryo Tray - not started
Khar-Selim - not started
Khar-Toba - not started
Target Drone - remastered
TAIIDAN
Fighters:
"Fiirkan" Scout - DEMO
"Triikor" Interceptor - DEMO
"Kaark" Attack Bomber - DEMO
"Seejur" Defender - remastered
"Koshiir-Ra" Defense Fighter - IN-GAME
Corvettes:
"Raachok" Light Corvette - DEMO
Heavy Corvette - IN-GAME
"Diirvaas" Multi-gun Corvette - IN-GAME
Repair Corvette - WIP
"Wodaan" Mine-layer Corvette - not started
"Tiirshak" Salvage Corvette - not started
Frigates:
"Kudaark" Assault Frigate - IN-GAME
"Sajuuk Cor" Ion Cannon Frigate - DEMO
"Heeshk" Support Frigate - IN-GAME
"Tiifal" Defense Field Frigate - IN-GAME
Capital Ships:
"Skaal Tel" Standard Destroyer - WIP
"Skaal Fa" Missile Destroyer - remastered
"Qwaar-Jet" Heavy Cruiser - IN-GAME
"Saarkin-Cho" Carrier - DEMO
Fathership - IN-GAME
Utility Ships:
Research Ship - IN-GAME
Resource Collector - DEMO
"Siim Salla" Resource Controller - IN-GAME
Probe - DEMO
"Variis" Proximity Sensor - not started
"Koraal" Gravwell Frigate - WIP
"Fushai" Cloak Generator - not started
"Raakel" Sensor Array - not started
So, correct me if I'm wrong:
Demo means it's in the demo.
Ingame means it's the original quality, but, ingame.
Remastered means it's ingame and all 'HD'ied up.
WIP - work in progress
DEMO - released in the DEMO
REMASTERED - Has the graphic UPDATE complete, but not yet playable on our private build.
INGAME - REMASTERED and playable ingame.
This means almost all of the fleets are done, but there's still a lot of work ahead of us to get them to work properly.
INGAME also means having team colors, badges and thrusters.
Very cool, thank you very much for this update. So is it still a priority to use these assets in a sort of fan-made HD remake of the campaign? That's what I would think people would REALLY love to play, as opposed to a shinier skirmish mode which there are already HW2 mods a plenty for.
I asked this on the homepage. They are planning to remake the campaign and remaster all the NPC races. Though they are going to finish the skirmish mode completely before starting on anything else.
Sorry, the "NPC" is my fault.
I might have mislead you.
It's NPR: Non-Playable Race
I thought one thing and wrote another ...