Fractured State is an urban combat real time strategy game that takes place in the pseudo diesel/steam punk decay of the nation of Laperia. It features simultaneous interior and exterior combat to power building-to-building fights, cover and flanking, and weapon accuracy modelling and reloading.

Post news Report content RSS feed In which Kelso demos the UI system and talks to himself

Kelso made a video to demonstrate our XML based UI system in its current incarnation and also to show the progress we've made towards actually getting a game on the field (finally!).

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I made a video to demonstrate our XML based UI system in its current incarnation and also to show the progress we've made towards actually getting a game on the field (finally!).


There is a lot left to do in the UI but the basic idea is there and it's largely just a means to an end at this point. We'll need to accommodate things like hover and click styles for buttons as well as transitional effects between screens. Do you have any suggestions for features you'd like to see in our UI?

Horizontical...

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Nkarpovich
Nkarpovich

yay progress! i love this game guys! keep up the good work :)

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Kelso Author
Kelso

Thanks!

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Fractured State
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Windows, Mac, Linux
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Mechanical Monocle
Engine
Unity
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