Fractured State is an urban combat real time strategy game that takes place in the pseudo diesel/steam punk decay of the nation of Laperia. It features simultaneous interior and exterior combat to power building-to-building fights, cover and flanking, and weapon accuracy modelling and reloading.
We're approaching a year's worth of formal development on Fractured State. Read on to hear some of our discussions about the future of the game.
Early Look at the knight model and his weapon. Model optimization, animation concerns and camera showing detail.
Kelso made a video to demonstrate our XML based UI system in its current incarnation and also to show the progress we've made towards actually getting...
Kelso attempts to not make a big deal about being a week late with his post. Complete with new video demo!