Releasing in Early Access in the first half of 2018, Flashing Lights is an emergency services simulator with both single player and online multiplayer. Choose to enrol with the police, emergency medical services or fire department and climb the ranks of each role to unlock new missions and rewards. Each department will have its own variety of vehicles, equipment and abilities. Players can work together to tackle a variety of incidents taking place across a shared open world. Flashing Lights will be available on PC and Mac.

Gameplay Features:

Police

  • Traffic stops
  • Speed radar
  • Chases
  • ID & vehicle checks
  • Talk to and frisk civilians
  • Driving under influence checks
  • Parking tickets
  • Tow truck
  • Take suspects to precinct
  • Interrogation
  • Assist with tyre change
  • Assist with engine failure (Tow)

Firefighters

  • Respond to fire calls
  • Respond to rescue calls

Medics

  • Heal other players
  • Respond to health calls

All is work in progress and are subject to change, with more gameplay features to be announced, and added throughout Early Access! Follow us on IndieDB to keep up to date!

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Hello everyone.

We have quite a number of things to talk with you about today, in our last Flashing Lights update of 2017. We believe 2018 will be a very exciting year! Flashing Lights will enter Early Access and, by the end of the year, we hope to have implemented many suggestions from the community.

But let's get this year out of the way first and tell you what we've been working on for the last couple of weeks.

First Person Driving View

With a simple press of a button, you'll be able to switch back and forth between third person and first person driving view.


Of course, this is still very much a work in progress with the speedometer not working correctly - and some of the assets are still placeholder while we begin our work in securing an artist. But it already makes driving much more exciting, even when involved in some crashes!


The mirrors properly reflect the world behind the car, as you can see from this video evidence of the patrol car being rear ended by a civilian!


The In Car Computer



Some of you may have noticed the chunky PC screen inside the patrol car. We're actually very pleased with this system and hope that it makes a lot of sense to players who want to operate the PC while driving.

When in the car you can press the Shift key and this will trigger a cursor to appear in the bottom right corner of the on-board computer's screen. This means that you can operate the PC by gently moving your viewpoint up or down while core focus is still on the road. It takes a bit of getting used to but it is very intuitive to use.



AI Drivers

And lastly, we have also been working on AI drivers. They have been implemented to drive around the new world.




They do right now have some lightning-quick reflexes and are by no means complete. There is still quite a bit of work to do as some particularly nasty accidents can also occur at times.



So that's it for todays post! We hope that you join us into the new year when development will really start to ramp up. We'll have new artwork to share, new features and of course the game's release as a Early Access title.

We thank every one of you for the support, and if you want to continue to support the game and be the first to hear of news, make sure to wishlist the game on Steam.

From all of us, happy holidays - and here is to a spectacular new year!

Floating Orb Circles The City From Above - Mini Map!

Floating Orb Circles The City From Above - Mini Map!

News

Take a look at Flashing Lights' mini-map and find out what the hell this floating orb is about!

Discover Flashing Lights' Open World

Discover Flashing Lights' Open World

News 2 comments

Get briefed on where you and your friends will be deployed to stop crime.

New content update for Flashing Lights!

New content update for Flashing Lights!

News

Here is first new content update from the Flashing Lights Kickstarter! Take a deep dive with us as we show you all a bunch of gameplay mechanics from...

Unveiling Flashing Lights - With a Kickstarter to Boot!

Unveiling Flashing Lights - With a Kickstarter to Boot!

News

We've just revealed a brand new emergency services simulator, which is now on Kickstarter.

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jinxtergames
jinxtergames

Can't wait to play this

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KunnAllu
KunnAllu

Hopefully it comes my dream game ;) I love thouse simulator games where u can be a cop, ems or firefighter :)
Thanx for the developing and good luck with the game!

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ExcaliburJames Creator
ExcaliburJames

Hey KunnAllu, thanks very much for the support! We aim to deliver on your dream!

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Guest
Guest

you should try to get in contact with youtubers to advertise it

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-600-
-600-

Thanks for the suggestion!

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thekillergreece
thekillergreece

When are you releasing this? Are you gonna release alpha/beta/demo? PS4 Version? Kickstarter?

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-600-
-600-

Hope to submit it to the Steam Greenlight by the end of January 2017, then release it as Early Access in smaller map, then develop it further. It will be for Pc/Mac/Linux, I am developing with Ps4/Xbox in mind, but will see when I can port it, most likely after Steam release.

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Flashing Lights: Police - Fire - EMS
Platforms
Windows, Mac
Developer
Nils Jakrins
Publisher
Excalibur Games
Engine
Unity
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Latest tweets from @flsimulatorgame

Happy New Year from the #FlashingLights team! Here's to an exciting 2018 - we cannot wait for you all to get your h… T.co

Dec 31 2017

Read our final #FlashingLights update of 2017, and find out more about the in-car cockpit view, on-board computer a… T.co

Dec 21 2017

There are only five days left to vote for #FlashingLightsGame in IndieDB's Indie of the Year awards! Head to the '… T.co

Dec 15 2017

Thank you all for voting #FlashingLightsGame into the top 100 shortlist in IndieDB's Indie of the Year awards! We… T.co

Dec 11 2017

Read about our in-game mini-map and the curious case of a massive floating orb in our latest #FlashingLightsT.co

Dec 7 2017

If you're a member of the press (YouTube and Twitch channels of course included!) and want to play… T.co

Dec 6 2017

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