Releasing in Early Access in the first half of 2018, Flashing Lights is an emergency services simulator with both single player and online multiplayer. Choose to enrol with the police, emergency medical services or fire department and climb the ranks of each role to unlock new missions and rewards. Each department will have its own variety of vehicles, equipment and abilities. Players can work together to tackle a variety of incidents taking place across a shared open world. Flashing Lights will be available on PC and Mac.

Gameplay Features:

Police

  • Traffic stops
  • Speed radar
  • Chases
  • ID & vehicle checks
  • Talk to and frisk civilians
  • Driving under influence checks
  • Parking tickets
  • Tow truck
  • Take suspects to precinct
  • Interrogation
  • Assist with tyre change
  • Assist with engine failure (Tow)

Firefighters

  • Respond to fire calls
  • Respond to rescue calls

Medics

  • Heal other players
  • Respond to health calls

All is work in progress and are subject to change, with more gameplay features to be announced, and added throughout Early Access! Follow us on IndieDB to keep up to date!

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Hello all,

We're excited to announce that Flashing Lights' May content update is now live! This month's update focuses on the fire department, with the fire station having now been built, as well as a new tanker truck and water hose system having been implemented!


Next month will mark Flashing Lights' 1st birthday - it's been an incredible first year, and we thank you all for making it the continued success it is today. We can't wait to launch more content updates, enhancements and surprises.


Next up, in the June update, will be a number of brand new EMS callouts. Read on for today's full patch notes, as there are a bunch of enhancements and bug fixes which have now arrived too.


May Update Full Patch Notes

New

  • Hose system enhanced - you now need to connect trucks with a supply hose and then use the water hose from the truck to fight fires
  • Fire tanker water storage system added. Refill the tanker by connecting supply hose to hydrant. Tanker water usage depends on how many players are spraying water.
  • Fire department building introduced with work in progress interior
  • Functional garage doors added at fire station
  • Firepole added to the fire department building, which is fully slide-able
  • You now cannot move vehicle if hoses are connected
  • Parked vehicles system optimised
  • Parked vehicles now sync correctly in multiplayer
  • Added icon for multiplayer host player name tag in player list (Accessible via Tab)
  • Visual improvements for police station
  • EMS and Fire Department spawn point minor visual improvements
  • Added role menu spot at EMS spawn point
  • Fire truck #1 hose connection slots changed
  • Fire truck #1 water supply added, less than tanker
  • Happy birthday to Flashing Lights

Fixes

  • Lights adjustments for tanker truck
  • Every role change previously spawned another batch of surrounding props (fences, poles etc.) leading to performance drain
  • Changing camera view, weapons and crouch inputs are now disabled when chat is open
  • Person with Gun mission map tag now despawns after finishing the callout
  • Double map tags for Person with Gun calls fixed
  • Driver trapped callouts for Fire dept. had spreaders icon blocking left arm inspection. This has been fixed.
  • Cones obstacle radius increased for traffic to detect them sooner
  • Speed sign (20 MPH) had spawning issues leading to random cars or signs spawning instead, which has now been fixed
  • Mugging mission map marker for multiplayer clients fixed
  • Man with Gun mission renamed to Person with Gun
  • Tanker truck right side mirror was blocked in first person mode - this has been rectified
  • Fire truck #1 lights adjustments
  • Fire truck #1 texture adjustments
  • Fire truck #1 trunk tag moved backwards
  • Fire vehicles now spawn in the fire department garage. If all slots are taken up, they will spawn outside.
  • Firefighter player character now spawns inside department

Thanks,
The Flashing Lights Team

HAVE YOU WISHLISTED ROAD TO GUANGDONG?



Check out Road to Guangdong, an upcoming road trip simulation game from Flashing Lights publisher Excalibur Games!

Note: DEVELOPMENT OF FLASHING LIGHTS IS IN NO WAY IMPACTED BY ROAD TO GUANGDONG. NILS, FLASHING LIGHTS' SOLO DEVELOPER, HAS NO INVOLVEMENT WITH ROAD TO GUANGDONG.

Q2 2019 ROADMAP REVEALED (May - June)

Q2 2019 ROADMAP REVEALED (May - June)

News

Find out what exciting new content is coming to Flashing Lights in May and June!

GUNS UPDATE NOW LIVE ON PUBLIC BRANCH | 25% OFF SALE

GUNS UPDATE NOW LIVE ON PUBLIC BRANCH | 25% OFF SALE

News

Flashing Lights is now on its biggest Steam sale yet!

GUNS UPDATE NOW LIVE - Shotgun, Handgun, Building Interiors, Armed Robbery Callout

GUNS UPDATE NOW LIVE - Shotgun, Handgun, Building Interiors, Armed Robbery Callout

News

Guns arrive in Flashing Lights and an armed robbery callout has been added.

NEW UPDATE NOW LIVE | Six New Driveable Vehicles

NEW UPDATE NOW LIVE | Six New Driveable Vehicles

News 1 comment

Six new driveable vehicles come to Flashing Lights!

Comments  (0 - 10 of 43)
Guest
Guest

when are we going to be able to search up the database for the driver license?

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JonnhyCZG
JonnhyCZG

Voted :)

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Guest
Guest

Ouch, just going 2mph over the speed limit!

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Guest
Guest

Flashing lights is an Awesome game.

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Guest
Guest

Hi! I think I am going to buy flashing lights but I have one question. When you choose to play multiplayer. Will it be random online players there as well :). Or is it like I have to invite my friends to play multiplayer. Like coop multiplayer. Or is it like gta when you enter a session and it is other people there that you can talk to?

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Guest
Guest

U can make the lobby public or privat if u want to, its up to u :)

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-600-
-600-

Hello, there can be public game sessions and private password protected to play with friends only. Similar as in gta, but of course it depends on active players if there will be games online.

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Flashing Lights: Police - Fire - EMS
Platforms
Windows, Mac
Developer
Nils Jakrins
Publisher
Excalibur Games
Engine
Unity
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New languages are coming to #FlashingLightsGame next week! ๐Ÿ†• Traditional Chinese ๐Ÿ†• French ๐Ÿ†• Dutch ๐Ÿ†• Swedish ๐Ÿ†• Daniโ€ฆ T.co

Jun 25 2019

RT @Excalpublishing: The #SteamSummerSale has begun! See our collection of bargains: Store.steampowered.com ๐Ÿšจ Flashing Lights: 25% ofโ€ฆ T.co

Jun 25 2019

Join the thousands-strong official #FlashingLightsGame Discord to speak with the dev @NilsJakrins, get sneak peeksโ€ฆ T.co

Jun 25 2019

#FlashingLightsGame UPDATE NOW LIVE - EMS Update Part 1 | New Callouts and Equipment: Steamcommunity.comโ€ฆ T.co

Jun 18 2019

We agree! Go follow @NilsJakrins! T.co

Jun 10 2019

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