You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.

Upload an addon Report abuse Ultra Tank - Trouble Underground
Multiplayer Map
Feb 28th, 2009
0.90mb (943,119 bytes)
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I have decided to make a series out of Ultra Tank due to it's popularity and uniquity, so i'll be working on several maps in the Ultra Tank series which will be made based on the input of others and my own thoughts.

This map is a part of the series and it's called "Ultra Tank - Trouble Underground".

APR's Ultra Tank was attacking a hidden UFLL base which had set up explosives around the entrance to the cave, these explosives were blown, and rocks fell onto the Control room of the Ultra Tank as well as onto and around the main cannon which had just fired and missed it's target due to the shells hitting falling rocks, rendering the Ultra Tank as being disabled, so now the Ultra Tank is stuck smack bang in the middle the cave entrance with a gun that can't do anything, and the APR forces have to do their best to take over the cave and defend the now immobile Ultra Tank.

I will be releasing the maps of the series at random, whatever ideas come up that are good enough to use are ideas that I will make maps out of, and will release when they're done.

I plan to have at least 5 maps in the series.

Enjoy and leave feedback as the map has not been tested in online play yet, so changes are due to happen.

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Ultra Tank - Trouble Underground
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zahlenbechk Mar 1 2009, 4:21pm says:

Did you fix the tank team's (UFLL?) diamond station Otreum? I played a while back and the diamond was ungrabbable. Very nice map though. I like what you did with the other base.

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Otreum Author
Otreum Mar 2 2009, 6:24am says:

Yar, tis all fixed me matey ;)
Also added some signage for the UFLL side.

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4ev3r Mar 3 2009, 5:15am says:

looks cool,hope i`ll have time to play it on eagle`s server.

+1 vote     reply to comment
f0u Mar 4 2009, 1:40am says:

WOW! Much better than the other version in my opinion.

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Otreum Author
Otreum Mar 4 2009, 2:23am replied:

Yeah, there is more cover, that'd be why :P
But still snipers least you can sneak up on them and rip them a new one with ease though.

It plays out exactly like I wanted it to which is a damn good thing, I was thinking that some major elements of the map would need to be changed but nope, all seems to be good.

APR find it hard to get the UFLL diamond, but easier to get it back, and UFLL find it easy to get the diamond but harder to get back it seems.

Could be the other way around too, just depends on the players.

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HotNirvanaJudoTrend Mar 23 2009, 2:48pm replied:

all maps truly depend on the players. ultimately you jsut have to go with the general player (aka teh noob)and base it off their play experience.

this map is real good, lots of fun, but in the versions before (not sure about now yet) it was a pain to get to the APR diamonds, or on to the tank at all.

in the last game i played it had been updated somewhat, but i dont remember what was changed :P

All in all it's a great map and lots of fun. you should be proud :D

+1 vote     reply to comment
Spooboy Mar 4 2009, 6:16pm says:

Im going to play it right now, looks really cool.

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