You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.
I dont get it, everything that i thought i would hate about this game i love.
I have malaria and have to occasionally pop some pills: i love it.
Enemies keep re-spawning at outposts: i love it.
Weapons degrade: i love it.
Repetitive: i still love it.
Have to drive for long distances: i still love it.
I really like the realism in Farcry2.
...Eh... disappointed to say the least.
The "Realism" in this mod, while humorous, is laughable. The guns seem to be made of tinfoil and super glue considering how easily they break or jam and the story just isn't engaging. It is also notably more frustrating then Far Cry, even if it isn't nearly as difficult, I just find driving all over the place and clearing the same checkpoint over and over again, nerfing my weapons just fending them off and searching for a vehicle after my last one blew up for the 15000th time just... not very fun.
There's no mention of the previous game and any of it's gameplay elements.
In short, this shouldn't have been called Far Cry. But for what it is, it's opened ended and quite long with some interesting action scenes, I suppose many out there will like it.
Pretty nice game. Intense action. But... there are few backdraws. Like for instance a man who is majorly involved into everything that goes around, main character is mute. In whole game story keeps rolling but main character of it hasnt even said one word. Seems kind of... strange. Other thing is balance. Its a lack of it. Like players who would prefer stealthier kind of approaches to an enemy would find themselves in a very hard time doing it. And on hardcore difficulty its practically impossible because ''special forces'' afrikan militants will smell you, hear you kilometers away and spot you trough walls. And it seems a big loss for me, because in such games environment there could be a very good place for stealth. Game would be 3 times better if those little things would be corrected.
had lots of cool little things it it like a hang glider. liked the user created maps. the healing system where you pull whatever out is pretty cool. liked the driving and sitting in passenger seat perspectives. did not like the pills they were annoying as well as most guns picked off the dead shot about 2 rounds and shot working. also wished more people played online.
this games plot and storyline are what make it amazing
and the thing that really got it moving was the replayability with how when you clear out an area, the enemies respawn in five to ten minutes so you can kill them again
the best part was how you could choose between stealth and head on brute force.