Currently working on a Goldeneye inspired map for CRYSIS featuring 'dam', 'facility', and 'runway', in addition to a light MP version of 'facility'. I don't have any profiles up, though I have some infrequent updates just in my profile and at Crymod.com (SP Maps/Work In Progress/dam-facility-runway). Cheers

Image RSS Feed Latest Screens
FATALITY zomg nukem wallpaper (random)
Blog RSS Feed Report abuse Latest Blog: 2001: A Space Odyssey REVIEW

0 comments by zahlenbechk on Jun 8th, 2010

2001 A Space Odyssey is one of those films that must be taken entirely in the context of "in it's time". A small bit of this film has relevance today, though it has been done a thousand times over, subsequently better in many cases.

    The opening scene is a pretty good indication of the dreadfully slow pace of this film. I'm not exaggerating; there is literally over two minutes of blank screen followed by an excruciatingly slow depiction of a planetary eclipse (probably not the right term but I don't care).

    The first act entitled The Dawn of Man begins with a laughable scene of a bunch of tapirs (probably because they look rather prehistoric), and a tribe of prehistoric ape-people awkwardly cohabiting a little area in the middle of the desert. This drags on for quite a while, melodramatically showing a conflict between two tribes. Finally, a big rectangle appears, blasting some unsuspecting ape with the cognitive ability to use a bit of bone as a tool [or rather a weapon] and bash a rival ape-dude's fucking head in. The viewer is left to conclude that this uninspired looking rectangular cuboid gave these humble ape-fuckers a little oomph in their evolution which made humanity possible. I'm not even going to get into the silly underlying themes because frankly it is too obvious for me to give half a fuck.

   Now that that is out of the way the viewer is shot out into space (presumably in the year 2001), and treated with a while spectacular, insanely long scene of a shuttle docking a space station. This chunk of the movie, like every other bit of the movie is unnecessarily long winded. In a nutshell Dr. Whoever makes his way to the moon where some of his buddies found another one of these rectangle things. It's point of origin is revealed to be around Jupiter from a radio beacon it sends out.

    This is where the the movie starts feeling less like a prologue, and more like an actual movie. A ship with two conscious crew members, three in hibernation, and a faggy computer AI by the name of HAL 9000 are on their way to Jupiter to investigate the destination of this derelict signal. This is really the meat of the movie. You've probably seen a bazillion and one parodies and ripoffs of HAL, so you probably have a pretty good idea where this is going. The main geek draw of this situation is the wide torn Sci-Fi classic question of "can an artificial intelligence have feelings/a soul/be a complete dick etc.?".

    How does it all end? Well if you really care after reading all of this, watch the damn movie. There is a lot to like about it no doubt, it just has so many annoyances that make it borderline unwatchable. My main problems were the painfully slow pace, and the horrid sound design. Sound design isn't something I'd usually complain about, however I must say this is just obnoxious; the music is distracting, and the sound effects like the endless bleepity bleeping and heavy breathing [while a guy is in a space suit] are just painful for someone of my sensibility. Ultimately, the pace of this film, combined with the hoard pretentious cocksuckers knee deep in praise and over their heads in shit kill this film for me. I can't overstate how good this movie could have been with a few tweaks here and there, and some competent editing. Even for all it's fault, the art design and the influence its had on science fiction puts this in the strangest place among good movies. Finally, yes it does have some mildly interesting themes, however obvious.

THREE STARS [OUT OF FIVE]

Media RSS Feed Latest Video
Post comment Comments
JDT_I
JDT_I Feb 10 2013, 6:27pm says:

!@#$%^&*P O K E*&^%$#@!

U ALIVE MAN?!

HNJT has web and whatnot now.

+1 vote     reply to comment
HotNirvanaJudoTrend
HotNirvanaJudoTrend Jun 10 2010, 2:27pm says:

UUUHhhhh cant we like send private messages or something? meh. Zahl! i need help! Ubisoft is **** but i like FC2, even though i cant play online, i totally enjoy making maps, and now that i have AI it's given the game a new lifespan!


ONLY PROBLEM IS THE AI JSUT STANDS THERE WITH IT'S ARMS OPEN AND NOT MOVING AND THE ONLY WAY I CAN KILL THEM IS BY RUNNING THEM OVER!

I'm totally ******* off here >.<


Do you know EXACTLY how to install and make the AI work?

+2 votes     reply to comment
zahlenbechk
zahlenbechk Jun 10 2010, 2:52pm replied:

Hey, I can't help ya at all here, as I can't even get editor to load with the mod.

There is absolutely no instruction whatsoever aside from the installation notes. I'm not really sure what you can do. :S

This is basically how the ai are supposed to perform as a frame of reference:
Youtube.com

+2 votes     reply to comment
HotNirvanaJudoTrend
HotNirvanaJudoTrend Jun 4 2010, 10:06am says:

Yo... Boo!

+2 votes     reply to comment
zahlenbechk
zahlenbechk Jun 4 2010, 2:17pm replied:

Boo right back at ya chubbs. :P Whats kicking down in suburban USA? How are things?

+2 votes     reply to comment
Dan911
Dan911 Apr 5 2010, 9:03am says:

Nice, keeping golden-eye alive :)

+3 votes     reply to comment
zahlenbechk
zahlenbechk Apr 5 2010, 3:22pm replied:

I haven't been at it much lately. Kinda hit a do or die wall; modeling. I either have to properly learn to model or scrap a great deal of this map if not all of it. :( I'm getting back into it and things are on the up and up so who knows eh. Thanks for the interest m8.

+2 votes     reply to comment
admjg8
admjg8 Apr 7 2010, 12:24am replied:

well, best of luck, man.....i hope everything works out. modeling isn't that difficult- or so i hear. and i'm sure plenty of people out there would love to help you...i mean, who doesn't adore Goldeneye?

i was suicidally distraught when the Crysis mod Goldeneye00Heaven was canned.....and combining the 1st three GE levels into one cohesive SP map for a modern-day engine(Crysis, no less) is one of the most ingenious user-mod ideas i've ever seen. :-)

+3 votes     reply to comment
zahlenbechk
zahlenbechk Apr 7 2010, 3:20am replied:

Ah I knew that name looked familiar. :) hey from crymod.
Thanks for the support. :) I'll PM you with a more thorough explanation in a sec.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Level
Avatar
Avatar
Offline Since
Oct 16, 2012
Country
Canada Canada
Gender
Male
Member Watch
Track this member
Statistics
Activity Points
1,160
Rank
1,597 of 463,065
Watchers
2 members
Time Online
2 weeks
Comments
216
Site Visits
3,622
Profile Visitors
8,425 (5 today)
Contact
Private Message
Send Now
Email
Members Only
Spooboy
Spooboy friends since Feb 3, 2009
DIFTOW
DIFTOW friends since Jun 26, 2010
f0u
f0u friends since Mar 5, 2009
Otreum
Otreum friends since Jan 11, 2009
NPCKiller
NPCKiller friends since Jan 11, 2009
4ev3r
4ev3r friends since Jan 14, 2009
admjg8
admjg8 friends since Apr 17, 2010
KTR-19
KTR-19 friends since Jan 9, 2009
IcySandman
IcySandman friends since Jan 12, 2009
gamerjerome
gamerjerome friends since Feb 3, 2009