You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.
PirateCove1.0 - Submission for the map design contest under the "what the?!" category. Medium size, All game modes (CTD recommended), 12-16 players.
ARRR me Buckles...All hands on deck, ready your swords and roll out the cannons. There be hidden treasure in this cove, but only the more swashbuckling pirate crew will survive to collect the gold. In this map "PirateCove1.0" two pirate gunships battle for dominion over the lucrative cove, while their unquenchible greed also seeks to rob any valuables that might be found in the enemy captains quarters. The battle rages as cannons bombard the lower hull, and men fight face to face on the decks above. Board the enemy ship and challenge their crew, or climb up the mast to the crows nest and observe the onslaught below. One can also escape to the shore or nearby island to leave the imediate danger, or occupy one of the flank forts and catch the enemy from behind. CTD is the recommended game mode, but all are supported. Fighting is relatively open close quarters, so teamwork is a requirement for success. If you like pirates than this map is sure to shiver your timbers! Enjoy, Yarrr! (map submission for contest under "what the?!")