You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.

Multiplayer Map
John Hubberts; Andrew Mousseau; Chris Morrow; Matt Love
Jan 12th, 2009
456.08kb (467,027 bytes)
146 (1 today)
Embed Button
Download now

Cliffhanger is an entry in the What the...? Competition. Inspired by the original Halo map Boarding Action, this map is a standard town built around a railroad. All is normal, save for the fact that the entire town is built on the side of a vertical cliff. The town of cliffhanger is designed for team deathmatch play, but works well with any game mode. The map is split in half by a train. Each base is located at either end of the train. Although it might seem that the map caters to sniping, you will find that putting a round through someone's head across the map is harder than you would think.

Preview Image
Post comment Comments
trumpetgod Author
trumpetgod Jan 13 2009 says:

my apologies, this is not the correct preview image. if you want to see the correct image, i posted it on my blog at

msfrisbie dot wordpress dot com

+2 votes   reply to comment
trumpetgod Author
trumpetgod Jan 13 2009 says:

also, i was dorky enough to name this page my name instead of the map name. the map name is Cliffhanger.

+2 votes   reply to comment
brunomartelli Jan 13 2009 replied:

i did that too.......

+2 votes     reply to comment
Grimezy15 Jan 13 2009 says:


I only just noticed you cant edit your addons anymore.

+2 votes     reply to comment
Varsity Jan 13 2009 replied:

I can edit mine. It must be an issue with FC2's game profile.

Edit: sent an email about it.

+2 votes     reply to comment
trumpetgod Author
trumpetgod Jan 13 2009 says:

There we go. Turns out you CAN update.

+2 votes   reply to comment
trumpetgod Author
trumpetgod Jan 13 2009 says:

Please post about the quality of the map!

0 votes   reply to comment
Sylvor91 Jan 13 2009 says:

This is a ******* awesome, and ******* original map. Seriously. From the overall layout of the map, to the fine details and furnishings which make it come alive, to the little details like breakable wood on the train carrying the pipes. Overlapping levels prevent sniping, and ladders and such make height advantage negligible.


+1 vote     reply to comment
4ev3r Jan 14 2009 says:

lol Cool id,nice job.

+2 votes     reply to comment
Otreum Jan 14 2009 says:

Was going to attempt a map that had buildings on the ground, walls and ceiling but figured it wasn't all that great.
I didn't think too much of this either... And it's not that hard to do a made side ways trumpetgod ....

0 votes     reply to comment
trumpetgod Author
trumpetgod Jan 15 2009 replied:

excuse me for being bitter, but it is hard to comprehend someone putting so little thought into a comment- exactly as you did. i know damn well you can just make a map on flat land, select the whole thing and rotate it 90 degrees. what YOU fail to take into account is that that would be a remarkably ****** map. connecting all the buildings appropriately, working around all the invisible walls that don't exactly match the contours of the buildings, and getting the fall damage distances exactly right are all examples of things that take large quantities of time AND are necessary for the map to play well.

+2 votes   reply to comment
Otreum Jan 14 2009 says:

Just downloaded and played, and only niggle I have is the side wall that it's all based on.
Personally I would have layed down a whole bunch of cliff rocks on the ground so that they were facing up to the sky. Then I would have built the town on those rocks without all the walkways and so on.
Then I would have selected it all, rotated it sideways, making sure there were no snapping check boxes ticked. Then I would have added all the walkways and so on, which would really be a game in itself to make, it would be fun.
So good work.

0 votes     reply to comment
f0u Jan 14 2009 says:


+2 votes     reply to comment
Rockshow2oo8 Jan 15 2009 says:

Very interesting map....

+2 votes     reply to comment
Rockshow2oo8 Jan 15 2009 says:

Little dark but it's OK :)

0 votes     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Far Cry 2
Windows, X360, PS3
Ubisoft Montréal
Send Message
Release date
Released 2008
Game watch
Start tracking
MD5 Hash
Community Rating



17 votes submitted.

You Say


Ratings closed.

Related Games
Far Cry 2
Far Cry 2 First Person Shooter
Related Engines
Dunia Proprietary Released 2008
Related Groups
Far Cry 2 Level Design Contest
Far Cry 2 Level Design Contest Event with 3 members
Ubisoft Developer & Publisher with 5 members
Ubisoft Montréal
Ubisoft Montréal Developer & Publisher