This changes the size of font to fit more on the screen. No more scrolling down long lists. You can find alternate fonts elsewhere on the web. You can edit the settings of the mod to suit you.
Forums.bethsoft.com
- Fixed Quests and Notes areas not updating correctly
- Fixed compass zoom
- Fixed visible scrollbar with no note selected in Notes
- Fixed mod list for Barter Menu
- Fixed duplicate shortcut in Stats Menu (XB360)
- Semi-fixed dialog topics list height error
- All Stats Menu lists use the same font
- Crafting Menu list now supports longer names
- Made inventory effects list fit more items
- Tweaked buttons positions in the Map Menu
- Added setting for crosshair scale
- Added missing scrollbar file
- Added Companion Wheel
You'll find a config file in Data\menus\prefabs called DUINVSettings.xml where you can edit the mod settings. I have comments on almost all of them just to give you an idea of what it does. Do yourself a favor and read the short intro in there, as well as familiarize yourself with the settings provided. Don't request features already in there please.
≈ Screens:
These are to be considered WIP
[Start Menu]
[Dialog Menu 1] - [Dialog Menu 2]
[Skills] - [Perks] - [Attributes]
[Loading Menu]
[Sleep/Wait Menu]
[Tutorial Menu]
[Barter Menu]
[Container Menu]
[Message Menu]
[HUD]
[V.A.T.S]
[PipBoy World Map] - [PipBoy Local Map] - [PipBoy Quests] - [PipBoy Misc]
[PipBoy Stats]
≈ Install:
1. Edit the ini like so:
[Fonts]
;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
sFontFile_9=Textures\Fonts\NVFont_Test.fnt
Just replace the entire fonts section with this. The lines starting with a semi-colon are commented-out default entries.
If using the launcher, edit Fallout_default.ini in the game dir to get these settings to stick. The launcher resets the ini to the values from this file. Backup the original first.
If you're bypassing the launcher, you can edit Fallout.ini directly: "My Documents\My Games\FalloutNV\Fallout.ini". Backup the original first.
If neither method works, try editing My Documents\My Games\FalloutNV\FalloutPrefs.ini instead. This seems to work for some people.
2. Activate DarNifiedUINV.esp in the launcher.
≈ Uninstall:
- Delete the "menus" folder
- Delete "textures\fonts" folder
- Delete "textures\darn" folder
- Restore ini changes
NOTE: When reporting bugs, there's no substitute for a good screenshot to describe a problem.
≈ Downloads:
DUINV Test version 4 - Extract to "FONV\Data\".
≈ F.A.Q:
Q: My fonts are liek huuge!
A: Edit the ini, and make it stick
Hey the mcm menu files aren't anywhere, what gives?
The Mod Configuration Menu (MCM) is a completely separate mod from DarnUI.
Does it work on fallout 3 too?
No, you need a separate version for that. They're easily distinguishable though.
Even though I prefer the original fonts, I've rated DarNified UI with a 10. It's an excellent UI overhaul for Fallout New Vegas and there's also a Fallout 3 version available at Modsreloaded.com
You should definitely give it a try. It's very easy to install if you follow my guide at Moddb.com
Anyone know how to edit subtitles position? Mine are in middle of screen. I just need to change the Y position and need help finding the file. My game is heavy modded TTW version so I want to adjust instead of reinstalling darn.
Edit the Data\Menus\Dialog\dialog_menu.xml file. Try adding <add> 100 </add> under line 187.
So I have a problem with the UI, and this is because of issues from Vortex. Apparently each time I deploy my mods, 10 files out of the 95 (96 if you count the readme) that was in the original .rar file gets fetus deletus'd. Then when I go in game, my HUD is gone, my pipboy gets scrambled texts that are closed in together, etc. I CAN put the mod back into the folder each time I deploy my mods, but it's just tedious as hell and gets annoying really quick. Is there a possible way of fixing this issue, either on your end or from Vortex?
Forgive me for replying to a four month old post for just a moment.
I'm not familiar with the way the mod is structured, but I know Vortex is finicky when it doesn't understand stuff (as many MMs are.)
Proper file structure for the staging folder should be:
Mods\ModName\Data\ - and then "NVSE," "textures," "meshes," as well as the .esp or .esm's themselves, dependent on what the mod is specifically.
I don't know whether Vortex will put anything outside of that fake "Data" folder, in other words, what would be the game's root directory. If there are "optional" files for you to manually select or alternative plugins, those wouldn't be installed properly or loaded in the game.
Another important thing is where your game and mod directories are. If your game is installed under Program Files or Program Files (x86), Windows may very likely "fetus deletus" anything it sees go through that it doesn't like. Steam's default directory is under x86 so I had to move my FNV to a new root folder on C: when I tried to install ENBseries the first time, or the game simply would not launch.
That specifically is a very common issue, idiosyncratic of Windows. I just happened to never have any issues until I tried ENB.
So if you're still having this issue, I hope I helped some. If not you, hopefully someone else.
I beg you good people, help me! My main menu and dialogue texts are on top of each other. I've already edited my INIs. What should I do?
Same issue here
Nexusmods.com
Same issue here. Things were going as expected with Darnified UI. If I had manually edited my fonts, I might have been ok. However, I tried using UI Font Dummies. That's when my menus overlapped. I've uninstalled Darnified UI a and "Dummies" a couple of times, but Darnified UI never goes back to non overlapping menus.
Apparently the Font Dummies changed something that doesn't get uninstalled.
Too bad. I really wanted to use Darnified UI. I Apparently, I should have made the font changes myself.
I want to rescale my HUD, can I do that? is there an MCM menu I can use that I'm just not seeing?
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