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Report abuse Bobblehunt v1.34
Filename
Bobblehunt_1-34-35110.7z
Type
Prefabs
Licence
Proprietary
Uploader
TheUnbeholden
Date
Jul 8th, 2013
Size
0.12mb (122,761 bytes)
Downloads
76 (1 today)
Credits
Galahaut and LePropugnator
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Description

Adds all 20 Bobbleheads from Fallout 3 to New Vegas, plus a new Survival Bobblehead from Brumbek. They are all hidden in "logical" locations related to the attribute or skill they increase. The SPECIAL Bobbleheads do not grant +1 attribute anymore; each provides a perk with some minor bonuses. The bonuses are helpful but should not be overly unbalancing. Finding all seven will consolidate everything into one perk and grant one additional bonus.


Name: Bobblehunt - A Bobblehead Scavenger Hunt
Version: 1.34
Date: 11/8/2011
Category: Items, (Unmarked) Quest
Author(s): Galahaut and LePropugnator
Source: http://www.newvegasnexus.com/downloads/file.php?id=35110
Thread: http://forums.bethsoft.com/index.php?/topic/1127991-relz-bobblehunt/
Site: Keybards

Description
===========
Adds all 20 Bobbleheads from Fallout 3 to New Vegas, plus a new Survival Bobblehead from Brumbek. They are all hidden in "logical" locations related to the attribute or skill they increase. The SPECIAL Bobbleheads do not grant +1 attribute anymore; each provides a perk with some minor bonuses. The bonuses are helpful but should not be overly unbalancing. Finding all seven will consolidate everything into one perk and grant one additional bonus. 

The Skill Bobbleheads all grant +4 to their skill, except Big Guns and Small Guns which each give +2 Guns. Finding all fourteen skill Bobbleheads will grant 1 additional point to all skills. Finding all twenty-one Bobbleheads will give a one-time bonus of 2000 caps.

Three Bobblehead Display Stands have been added. One is in the Goodsprings Schoolhouse, another in the Novac Motel Room, and a 3rd the Lucky 38 Suite. Activating any stand for the first time will add a note to your Pip-Boy with the hints/riddles for the Bobblehead locations. If you would like a stand in an additional location, please leave a comment or send a message. Additional locations may be supported if enough people ask for them to be supported.

Bobbleheads cannot be removed from Bobblehead stands once they are placed, at the moment, but placing a Bobblehead on one stand will place the same Bobblehead on all stands. If you have already placed Bobbleheads on a stand in a version before 1.15, activating that stand will place them on the other stands.

In version 1.20 and beyond, Bobblehead placement is now randomly varied. There are currently 10 potential locations for each Bobblehead. In all but one case 5 of the 10 Bobbleheads are in the same general area while the other five are in five different locations.

Details
========
SPECIAL Bobblehead Perks are listed below.

Strength = +3 Melee/Unarmed Damage, +5 Carry Weight
Perception = +5% Accuracy, -5% Gun Spread
Endurance = +5 Health, +1 DT
Charisma = 5% Store Discount
Intelligence = +3 Science, +2 Repair, +1 Medicine, +1% Experience Gain
Agility = +5% Melee/Unarmed Attack Speed, +5% Run Speed, +5 AP
Luck = +1% Crit Chance, -1% Enemy Crit Chance

All 7 Bonus = +1% Damage Resistance, +3% Fire/Radiation/Poison Resistance

Finding all 21 Bobbleheads will earn you 2000 caps.

Location
==========
The Bobbleheads are somewhat hidden, enough so that you may miss them with a quick glance, but not so hidden that you will need to search for extended periods of time in the general area. Some Bobbleheads are in exterior locations, some in interior locations, but all are in or near marked locations.

A spoilers file, originally written by LePropugnator, (you'll know it when you see it) has been included within the archive that first provides riddles, then the general locations where each Bobblehead can be found. The riddles now only lead to a 50% chance of finding a Bobblehead. Activating any stand for the first time will add a note to your Pip-Boy with the same hints/riddles for the 50%-chance Bobblehead locations.

In version 1.20 and beyond, Bobblehead placement is now randomly varied. There are currently 10 potential locations for each Bobblehead. In all but one case 5 of the 10 Bobbleheads are in the same general area while the other five are in five different locations. If you are updating from an earlier version and have already found a Bobblehead, or been in its cell, or placed it on a stand, no additional Bobblehead will be appear.

Install
=======
1. Copy files to \Steam\SteamApps\Common\Fallout New Vegas\Data\.
2. Activate the .ESP through the launcher or any mod manager that is released.

Alternatively, use FOMM's Package Manager or Wrye Flash's BAIN (Bash Installer).

Update
========
If you are updating to version 1.25 from version 1.20 and using an existing save (with 1.20 active), the Bobbleheads will still only be located in one of the 5 locations from version 1.20. Bobbleheads will only have a chance of spawning in the 5 new locations if you start a new game or if 1.25 if the first version of the mod you are using.

Uninstall
=========
1. Deactivate .ESP through the launcher or any mod manager.
2. Delete the .ESP.
3. Delete /Meshes/Clutter/Bobblehead/bobbleheadsurv.nif

Alternatively, use FOMM's Package Manager or Wrye Flash's BAIN (Bash Installer).

Future Plans
=======
Bobbleheads cannot be removed from Bobblehead stands once they are placed at the moment but placing a Bobblehead on one stand will place the same Bobblehead on all stands. 

Additional Bobblehead placement variety may be added in later versions.

The perks currently reuse vanilla icons. Custom icons may be made at some point.

Some additional variant ESPs for weaker/stronger/different bonuses may be released at a later time.

Compatibility
===============
Bobblehunt should be compatible with any mod that makes use of and/or changes the original Bobbleheads. All Bobbleheads and related scripts were duplicated and edited, leaving the originals unchanged. The Bobbleheads from this mod use the naming format "Bobblehead (Stat)" instead of "Bobblehead - Stat".

BH01Quest (an unused leftover quest from the FO3 Bobbleheads) has been edited.

No edits were made to any vanilla cells except the addition of the Bobbleheads (210 of them now) and Bobblehead stands (3), and in one case, the addition of a weak vanilla weapon for Bobblehead placement purposes.

Marksman has released a Bobblehunt-compatible version of his Lucky 38 Suite Expansion. If you plan on using both mods download the optional compatibility version of his mod.

Fee510 has released a Bobblehunt-compatible version of his Portable Tent. If you would like to display your Bobbleheads in the tent download the optional compatibility .ESP and read the install instructions.

Known Issues or Bugs
====================
If you are upgrading to 1.10 or higher from an earlier version, Bobbleheads that you have already found and picked up will not be recognized by the display stands. This can be fixed by dropping the Bobbleheads then picking them back up.

If you are upgrading to 1.15 or higher from an earlier version, Bobbleheads that have already been placed on stands can be placed on all other stands by activating the stand they are placed on.

If you are updating to version 1.25 from version 1.20 and using an existing save (with 1.20 active), the Bobbleheads will still only be located in one of the 5 locations from version 1.20. Bobbleheads will only have a chance of spawning in the 5 new locations if you start a new game or if 1.25 if the first version of the mod you are using.

There are now 210 potential Bobblehead locations and not all of them have been tested in-game. If any of the Bobbleheads cannot be picked up (or cannot be picked up easily) please report the issue in the mod comments or by email.

see for more info
Newvegas.nexusmods.com 

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Bobblehunt v1.34
Post comment Comments
Eric4753
Eric4753 Aug 4 2013, 10:31am says:

I downloaded this and went to first bbbleheads location it wasn't there and I'm using it with the FNV mod manager

+1 vote     reply to comment
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Fallout: New Vegas
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