Dungeoncraft is a fantasy real time strategy game featuring multiplayer sandbox survival type gameplay, dynamic world expansion, and 3D grid based digging and building. It does allow for direct control over your units, having indirect orders only for convenience' sake. Craft weapons, raid dungeons for epic loot and mighty spells, brew potions, build or dig fortifications against the computer or your friends. It's all up to you! Play in the unique "communicationsmode", which only allows you to control your units if you supply them with orders or contact them directly with your avatar or substitutes! Requires at least opengl 3.3 capability to run; Windows XP untested, but Vista and newer will definitly work.
New in 262:
As always if you want to keep up with development have a look at the game's website:
Dungeoncraft.draig.de or follow me on twitter @Zinnusl.
If you have problems or need anything else Email me: Zinnusl@draig.de.
Latest tweets from @zinnusl
Hope this works. T.co
May 22 2015, 5:49pm
Hate making graphics. T.co
May 22 2015, 5:42pm
Added a top-view option for making screenshots to use for the steam store page, turns out it's actually pretty cool, so I'll leave it in.
May 18 2015, 5:02pm
... dedicided to switch to x64 only (infinite worlds and being short on memory don't mix) ...
May 16 2015, 7:34pm
This also means that development will be a bit more active again for sure.
May 14 2015, 8:57pm
So apparently Dungeoncraft got greenlit on Steam recently and I'm currently preparing to launch it as a early access game there.
May 14 2015, 8:56pm
Feb 15 2015, 11:18am
Patch 262 is waiting for authorization right now, hopefully coming tomorrow. Main features are a dynamic lighting system. #Dungeoncraft
Feb 2 2015, 3:10pm
Patch 261 w/ Chain Armor, new spells, new talents and fixes is now live on Desura! #Dungeoncraft
Oct 27 2014, 7:15pm