Dungeoncraft is a fantasy real time strategy game featuring multiplayer sandbox survival type gameplay, dynamic world expansion, and 3D grid based digging and building. It does allow for direct control over your units, having indirect orders only for convenience' sake. Craft weapons, raid dungeons for epic loot and mighty spells, brew potions, build or dig fortifications against the computer or your friends. It's all up to you! Play in the unique "communicationsmode", which only allows you to control your units if you supply them with orders or contact them directly with your avatar or substitutes! Requires at least opengl 3.3 capability to run; Windows XP untested, but Vista and newer will definitly work.

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Patch 261 screenshots Patch 261 screenshots Patch 261 screenshots
Blog RSS Feed Report abuse Latest News: Patch 262

1 comment by Zinnusl on Feb 3rd, 2015

New in 262:

  • Minimap no longer buffers all the time when having moved, but instead only if you moved 2 minimap screens far or more
  • Added new lighting
    • Sun and other lightsources dynamically light the environment
    • Sun causes shadows
    • Torches emit light while being carried in hand
    • Magic projectiles emit light
You can also see the bump mapping in the right one:
Patch 262 Screenshots
Patch 262 Screenshots
  • Improved the FXAA algorithm
  • Drawing optimizations
  • Made hauling add torch particles and light
  • Added bump mapping
Have a comparison:
Left is no bump mapping, right is with bump mapping

Patch 262 Screenshots Patch 262 Screenshots
  • Fixed units not moving in to attack when they just spawned in or went to collect

As always if you want to keep up with development have a look at the game's website:
Dungeoncraft.draig.de or follow me on twitter @Zinnusl.
If you have problems or need anything else Email me: Zinnusl@draig.de.

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Post comment Comments  (0 - 10 of 39)
***Geroj*** Sep 5 2014 says:

New patch is somewhere near?

+1 vote     reply to comment
Armon098 Dec 25 2013 says:


+1 vote     reply to comment
valdeepl Nov 7 2013 says:

Keeps crashing after the latest patch, cant do anything...

+1 vote     reply to comment
Zinnusl Creator
Zinnusl Nov 8 2013 replied:

Where does it crash, what OS are you using and are you using the 32bit or the 64bit executable? Also could you send me the .crash file?

+1 vote   reply to comment
valdeepl Nov 8 2013 replied:

64 bit win 7 ultimate. latest dx and drivers, goes straight after start.

+1 vote     reply to comment
Zinnusl Creator
Zinnusl Nov 8 2013 replied:

Does it say anything when it crashes?

+1 vote   reply to comment
valdeepl Nov 9 2013 replied:

sorry, i work long shifts. where sould i sent the crash reports to?

+1 vote     reply to comment
valdeepl Nov 9 2013 replied:

deleted all files and everything is working ok now :)

+1 vote     reply to comment
Zinnusl Creator
Zinnusl Nov 9 2013 replied:

Thats good then :)

+1 vote   reply to comment
***Geroj*** Oct 31 2013 says:

Now I have problem
Dungeoncraft.exe - entry point not found
The procedure entry point CreateFile2 could not be located in the dynamic link library KERNEL32.dll

+1 vote     reply to comment
Zinnusl Creator
Zinnusl Nov 2 2013 replied:

Anyway, that should be fixed with the patch which is now released (It wasn't as of your comment).

+1 vote   reply to comment
Zinnusl Creator
Zinnusl Oct 31 2013 replied:

What operating system are you using?

+1 vote   reply to comment
***Geroj*** Nov 2 2013 replied:

Windows 7 64bit

+1 vote     reply to comment
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Release Date
Released May 16, 2013
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Real Time Strategy
Single, Multiplayer & Co-Op

Latest tweets from @zinnusl

Created a sort of todo/progress list here: T.co

Jul 8 2015

On a very small window where the contents have been automatically resized to fit. More images to follow.

Jul 4 2015

Currently implementing CEGUI, a UI system which should improve the interface by alot. The image is a test impl. T.co

Jul 4 2015

Released a new demo build 263r5 that should have fixed shader and selection problems. #Dungeoncraft

Jun 14 2015

Released patch 263r4: T.co #Dungeoncraft

Jun 11 2015

Changed shadows to be off by default, since my laptop didn't like them. (AMD graphics card problems again!)

Jun 11 2015

As a reminder to the people who own #Dungeoncraft on Desura: Since Desura might close down, mail me to get a steam key for the game.

Jun 11 2015

Set live a new build on steam that addresses ATI graphics problems, a start new game problem, and manual crafting not working. #Dungeoncraft

Jun 8 2015

I think I fixed the ATI problem, will be opening a experimental branch for people to test in a couple minutes. #Dungeoncraft

Jun 7 2015

ATI graphics problem connected to OpenGL MRT... couldn't find the problem yet... #Dungeoncraft

Jun 7 2015

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