Dungeoncraft is a fantasy real time strategy game featuring multiplayer sandbox survival type gameplay, dynamic world expansion, and 3D grid based digging and building. It does allow for direct control over your units, having indirect orders only for convenience' sake. Craft weapons, raid dungeons for epic loot and mighty spells, brew potions, build or dig fortifications against the computer or your friends. It's all up to you! Play in the unique "communicationsmode", which only allows you to control your units if you supply them with orders or contact them directly with your avatar or substitutes! Requires at least opengl 3.3 capability to run; Windows XP untested, but Vista and newer will definitly work.

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Patch 262

News 1 comment

New in 262:

  • Minimap no longer buffers all the time when having moved, but instead only if you moved 2 minimap screens far or more
  • Added new lighting
    • Sun and other lightsources dynamically light the environment
    • Sun causes shadows
    • Torches emit light while being carried in hand
    • Magic projectiles emit light
You can also see the bump mapping in the right one:
Patch 262 Screenshots
Patch 262 Screenshots
  • Improved the FXAA algorithm
  • Drawing optimizations
  • Made hauling add torch particles and light
  • Added bump mapping
Have a comparison:
Left is no bump mapping, right is with bump mapping

Patch 262 Screenshots Patch 262 Screenshots
  • Fixed units not moving in to attack when they just spawned in or went to collect

As always if you want to keep up with development have a look at the game's website:
Dungeoncraft.draig.de or follow me on twitter @Zinnusl.
If you have problems or need anything else Email me: Zinnusl@draig.de.

Patch 261

Patch 261

News 0 comments

Patch 261 is here bringing you mostly new spells but also fixes and chain armor!

Patch 260

Patch 260

News 0 comments

Patch 260 has been released with main features being: Scriptable buffs, startup scripts for scenarios, and new icons replacement.

Patch 259

Patch 259

News 0 comments

Patch 259 is up with improved legendary item modifier rolling, actual gameplay impact from weather/seasons and scriptable potions.

Patch 258

Patch 258

News 0 comments

Patch 258 is now up with scriptable spells, weather effects and some minor changes and bugfixes.

Post comment Comments  (10 - 20 of 39)
***Geroj***
***Geroj***

Now I have problem
Dungeoncraft.exe - entry point not found
The procedure entry point CreateFile2 could not be located in the dynamic link library KERNEL32.dll

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Zinnusl Creator
Zinnusl

Anyway, that should be fixed with the patch which is now released (It wasn't as of your comment).

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Zinnusl Creator
Zinnusl

What operating system are you using?

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***Geroj***
***Geroj***

Windows 7 64bit

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***Geroj***
***Geroj***

I still dont know what this game is about, like its complicated dwarf fortress or something like gnomoria or dungeon keeper or what?

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Zinnusl Creator
Zinnusl

Mainly DF but with more focus on gameplay and not world generation, also multiplayer which I always wanted from DF

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***Geroj***
***Geroj***

Ok I amd sold :-)

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valdeepl
valdeepl

Seems interresting and challenging, keep up the good work and perhaps improve the grapgics a bit :)

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skyscraping-hat-peng
skyscraping-hat-peng

just wondering if anyone has the same problem, game starts loading up and all the files related to shading all fail?

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Zinnusl Creator
Zinnusl

Could you make a post for that on the forums with the kind of OS and graphics card your using? Also did a update your graphics card drivers to the latest ones available and check wether the shader files have actually been downloaded by desura?

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bvierra
bvierra

I had this issue as well, running it a few times seems to have fixed it.

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Dungeoncraft
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