Dungeon Buster is a classic 2D action adventure game inspired by the likes of The Legend of Zelda: Link's Awakening and the early Final Fantasy games.
In this dev diary entry I talk minibosses and artwork.
It's been a tough few weeks since my last update; other things got in the way of Dungeon Buster, but I'm happy to report that development is back on track...
This week's update is short and sweet. So many other things have taken precedent so progress was slow. Read on to see what updates have been made.
In this week's edition of the development diary we take a look at the progress made since last time. This includes combat, the inventory, and the new...
Part 1 of the development diary charting the run up to the release of "Dungeon Buster: The Demo". In this entry we talk about the goals to be worked towards...
This post is a recap of the progress of Dungeon Buster up to now; ie, everything before the creation of the IndieDB profile.