Production of the project has been underway for a long time since sometime around 2007. I worked on it as an on/off project. I did the Doom 2 compile attempt about 5 year's ago, then in 2013 this year I decided to try again but went with the Doom 1 compile first also I tested this with Zdaemon to test because it doesn't work with the original Doom.exe
At the moment testing what works, uploading my latest build to help trouble-shooting. Anyway the current build runs from Doom 1 on episodes 2,3,4 and Doom 2 on the first 2 levels.
Posted by Ronnie42 on Dec 31st, 2013
I have been trying hard to troubleshoot so I can understand why the Doom 2 build was having issues at the start of the level so I had decided to rebuild from scratch again with a completely fresh build, which now includes the first 2 levels of Doom 2 added onto the Doom 1 build:
(At the moment I'm using these builds for testing purposes so if I do have another attempt then the build may look different each time, since this is a beta phase so I can test what works, hopefully finish the project)
Also if you're interested in downloading previous versions then you can download them here:
Once again if anyone has any thoughts on how to solve certain issues or any glitches they notice that happen that please mention what you did and what type of glitch it is so I may be aware of it.
Also I'm considering rechecking the previous two builds to see if I can find a more stable build but Doom 1 seems to be the one with the most bugs and I'm struggling to understand if some of the issues in the latest build are a hardware problem or due to in-game issues that I may to change so I'm trying my best to look into it..