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Currently, Crystal Core is looking for the following people:
As Programmer on the team, you will be working within the Unreal Engine, adding in new functionality (gameplay, interface, features, etc.) and helping within the general code development of the title.
As Level Designer/Mapper, you will be working with our exsisting prototype map, continuing in its development, following plans and concept art. Any environment modeling skills is a huge bonus. You need to know the Unreal Editor really well (volumes, particles, kismet, matinee, etc.)
You will need experience in Video Editing, and design. Using programs like After Effects, Premiere, and so on to produce future trailer/developer videos for the project.
You will be working on/with concept art and descriptions of each character, they will then need to be modeled, textured and rigged. Animation experience isn't required, but is a huge bonus.
While you'll be focusing on modeling and texturing weapons, you should have a good understanding of general modeling/texturing skills. You may work on other inorganic objects as well.
If your interested in joining, or think you have something else to offer. Please contact us here:
Any questions, applications, resumes, references to others, or any position related email should be sent there, any other issues/comments/enquiries should be send to
Thank you for your time, we hope to hear from you soon!
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