I'm a full-time Indie developer, worked in simulations and training, animation, UI design, databases and application software. Currently working on The Hit, a multiplayer stealth-shooter.

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... but other players might blend in too much with the crowds. That image was from here, btw: T.co

Oct 17 2014, 11:21am

Not sure what's the best option for a colour-blind mode. Targets will be either highlighted or have a floating icon.. T.co

Oct 17 2014, 11:20am

@Jonathan_Blow Way too many coders suffer from complexity-fetishism. I've see (AI) programmers cooing over how awesomely complex a system is

Oct 17 2014, 8:52am

@Llashloch I've completely overhauled the AI system, and I've been refining the creation tools, should have something playable very soon :)

Oct 17 2014, 4:19am

@Llashloch Thanks :) I'm good, just lost the race to bring The Hit to early access before I ran out of overdraft, but I'm still working!

Oct 17 2014, 4:15am

@FRAGLevelDesign I still have my DK1, which you're welcome to borrow

Oct 12 2014, 12:49pm

@MattMirrorFish @TheIndieSloth Thanks!

Oct 8 2014, 7:44am

But I'm making an NPC generation system anyway, so I figure using that to create 100s of characters the player can choose from is better.

Oct 8 2014, 7:23am

It's a stealth game, where your identity should be a secret, so I've been leaning towards 100% random generation, but that's not ideal.

Oct 8 2014, 7:18am

My long internal debate over whether I need a character-select screen just overflowed into these mockups. #indiedev T.co

Oct 8 2014, 7:16am

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