Maybe its because I'm running dp under linux, but when I open console and click out of the window it repeats:
Lost frame = 24120
Entity DB = -1 to -1
EntityFrame5_WriteFrame: packetlog overflow for a client, resetting
EntityFrame5_WriteFrame: packetlog overflow for a client, resetting
CSQC entity DB: lost a frame too early to do any handling (resending ALL)...
It stops as soon as the window is re-selected.
Doesnt seem to affect in game at all.
Absolutely no idea what the hell is it :D
Sorry, I currently don't have any option to test DP anywhere except Windows, so releases are primarily focused to this platform.
The engine was compiled under Windows too, if it matters...
Hey - thanks!
Likely it is something in my config somewhere.
I wasnt really focused on getting a pure install when I did the first glance.
If I discover anything else, I'll report back.
Maybe its because I'm running dp under linux, but when I open console and click out of the window it repeats:
Lost frame = 24120
Entity DB = -1 to -1
EntityFrame5_WriteFrame: packetlog overflow for a client, resetting
EntityFrame5_WriteFrame: packetlog overflow for a client, resetting
CSQC entity DB: lost a frame too early to do any handling (resending ALL)...
It stops as soon as the window is re-selected.
Doesnt seem to affect in game at all.
Absolutely no idea what the hell is it :D
Sorry, I currently don't have any option to test DP anywhere except Windows, so releases are primarily focused to this platform.
The engine was compiled under Windows too, if it matters...
Tested on Linux (latest darkplaces from Xonotic git, as well as compiled from sources from archive), problem didn't appear.
Hey - thanks!
Likely it is something in my config somewhere.
I wasnt really focused on getting a pure install when I did the first glance.
If I discover anything else, I'll report back.