Deadbuild is a RTS Tower Defence game.
Made with C# XNA 4.0
                                
It is currently in a version 1.1.X

Your objective is to defend your village against waves of zombies.
They spawn at night so you have time to gather resources and build defences at day.
And when the night comes you can micro your hero and try to keep your village protected from enemies.

The idea of the game is to mix together the best sides of towerdefence and rts.
Some of the zombies walk certain path (roads). When some of them walk the shortest path to your headquarters or even fly over everything attacking to anything that moves. So that makes you also think where to place towers and other buildings.

Only towers and your hero can attack enemies.
Towers are upgraded by training mages and warriors and putting them to towers. You can also research different technologies from buildings to help you defend against horde of zombies.

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Patch 1.0.5 Patch 1.0.5 Deadbuild version 1.0.0
Blog RSS Feed Report abuse Latest News: Deadbuild 1.1.0 - Random map survival

0 comments by kassu27 on Jun 15th, 2013

Deadbuild 1.1.0 - Random map survival


Hello all!

This is the biggest update on Deadbuild since it launch on Desura!
I have only tested it myself so I release the Random map survival as a beta.
It does not have desert and snow generations ready and balance between the waves is still underwork.

Deadbuild

New Gamemode - Random map survival!

The random map is more like a "normal" towerdefence. Your only objective is to survive,
There are 49 Days and the waves are like usually getting stronger everytime. But as the game goes on
the resources are starting to run low and you really need to think about your building placement.

Here is a small video what it's all about.


Making Random map survial
At my last devblog I showed you how I was generating the random map.


Random survival map after 22days

Other changes

There are alot of bugfixes and many changes also affect the campaing!

New Monsters

Ghost
-Can go trought buildings, untargetable every 2sec, 0 armor


Ghost spirtes

Dark Mage
-Heals nearby troops, makes him a highvalue target   


Dark mage walk cycle

I removed collision box from treetop, so you can now walkbehind trees and build behind trees.  And as you can see I updated hero sight, so it's easier to hunt down zombies at night.


New herosight and you can walk behind trees now!

If you did not see last time.
Buildings now show hp bar when damaged, monsters now correctly break everything if path is not found, so you better not block a way to the hq or you will lose somebuildings.


Buildings show hpbar when damaged, zombies destroy blocking buildings, new flower, repairing...

Fixed & Changed

* New gamemode

  •     -Randomly generated maps with perlin noise.
  •     -More like ordinary towerdefence
  •     -More resources after 3 boss wave.
  •     -50 Days

* Engine changes   
   
    * Visual

  •     -Particle effect when zombies hits building
  •     -Buildings now shows hp if it's ready and has been damaged.
  •     -You can walk now behind tall trees, removed the collision box on top of them.
  •     -Changed some draw orders, now hpbars and selections draw always top.
  •     -First boss sprite updated
  •     -Add 1 new flower
  •     -Bunnies have now different colors

    * Sound

  •     -Add sound when zombie hits building

    * General   

  •     -If you trap villager or zombie they won't go nuts anymore
  •     -The time between monster spawns is now same, when spawning different monsters.
  •     -Hero attack range decreased 5px
  •     -Hero targeting system changed, he will now "follow" the target monster, not go to the location targetted
  •     -Buffed Gimar and Roses damage.
  •     -Updated hero sight at day & night
  •     -If move order is to destroyed building it won't upgrade it anymore
  •     -If you are supply blocked the population will be drawn on red color   
  •     -Firetower damage decreased from 10 to 7

    * Monsters

  •     -Ghost: Can go trought buildings, untargetable sometimes, 0 armor
  •     -Dark Mage: Heals nearby troops, Makes him a highvalue target   
  •     -Particle effect when monster gets more hp.
  •     -Roamer zombies speed increased slighty

* Bugs

  •     -Autobuild now starts correctly if villagers is at wood,rock,food or crystal.
  •     -When building is destroyed you cant build it anymore x2
  •     -Restart closes buildmenu
  •      -Tower upgrade does not anymore overlap villager icons.
  •     -Fixed Mage makebutton now correctly show can you make or not.
  •     -Particles reseted correctly at menu screen
  •     -If monster dies to AoE damage blood particle effect triggeres correctly
  •     -Mouse color now changes only if target is alive

    *Pathfinding

  •     -Fixed an Issue with A* pathfinding, now in closed space Villagers won't get stuck so easily
  •     -Fixed issue with A* path when unit is blocked he won't walk to 0,0, he will walk to closest available tile.

    *Fog

  •     -When you have multiple buildings fog is now updated correctly
  •     -Fog updated correctly when Spyglass is researched

I hope you enjoy db!

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Deadbuild 1.1.0 Full

Deadbuild 1.1.0 Full

Jun 15, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.1.0 Only for windows and you need microsoft framework 4.0 and...

Deadbuild 1.0.6 Full

Deadbuild 1.0.6 Full

May 26, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.0.6. Only for windows and you need microsoft framework 4.0...

Deadbuild 1.0.5 - Full

Deadbuild 1.0.5 - Full

Apr 29, 2013 Full Version 2 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.0.5. Only for windows and you need microsoft framework 4.0...

Deadbuild 1.0.4 - FULL

Deadbuild 1.0.4 - FULL

Apr 12, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.0.4. Only for windows and you need microsoft framework 4.0...

Deadbuild 1.0.3 Full

Deadbuild 1.0.3 Full

Mar 19, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.0.3 Your objective is to defend your village against waves...

Deadbuild 1.0.2

Deadbuild 1.0.2

Feb 21, 2013 Full Version 0 comments

Deadbuild is now released! 100% Free! Realtime-strategy towerdefence game! Use unrar to open rar and run setup.exe to play. You need a microsoft framework...

Post comment Comments  (0 - 10 of 49)
Samupo
Samupo 4hours 53mins ago says: Online

Game looks good, but I can't play it. Window size is too big for my screen (1366 x 768). An option to change window size would be appreciated, just saying.

+1 vote     reply to comment
dexmark5
dexmark5 May 28 2013, 8:07pm says:

it looks funey game to play

+2 votes     reply to comment
Jeyj0
Jeyj0 May 28 2013, 4:04pm says:

The game is not start(

+2 votes     reply to comment
emilslegend
emilslegend May 28 2013, 1:16pm says:

i coudnt open the game whats the problem whith that

+2 votes     reply to comment
EvilizedProductions
EvilizedProductions May 26 2013, 3:22pm says:

downloading!!!

+2 votes     reply to comment
DarixGoof
DarixGoof May 11 2013, 9:23pm says:

the game doesnt save my progress. each time I come back my save file is erased and I have to start from the beginning again. I dont know if this is a bug or if I have to reinstall, but thought I'd just notify you anyways

+2 votes     reply to comment
kassu27
kassu27 May 12 2013, 2:47am replied:

I think the patch might have erased your save.txt if you are using Desura client. But you can "cheat" goto about this kind of path C:\Program Files (x86)\Desura\Common\deadbuild\save.txt
and change the level value and save :P

+2 votes     reply to comment
northernwatch
northernwatch May 7 2013, 6:53am says:

Sandbox mode on the game? It would be fun to have Sandbox mode

+2 votes     reply to comment
liamdawe
liamdawe May 4 2013, 11:06am says:

Any chance of looking into builds for Linux & Mac? You could look at MonoGame since XNA is dying.

+3 votes     reply to comment
kassu27
kassu27 May 5 2013, 5:07am replied:

I have heard of MonoGame, but I have not really examined it more closely. Linux & Mac builds are not this moment on my todo list maybe in the future.

+2 votes     reply to comment
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Deadbuild
Platform
Windows
Developed By
kassu27
Engine
XNA
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Official Page
Deadbuild.zzl.org
Release Date
Released Feb 21, 2013
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Style
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Real Time Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
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Deadbuild is now in @gamejolt ! T.co

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Deadbuild: T.co via @youtube nice gameplay :D

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gg @LGIMMvp korean player #WCS european champion in sc2

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@marcwatson02 I'm so glad you like it :)

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