Deadbuild is a RTS Tower Defense game.
Made with C# XNA 4.0

You need Microsoft Framework 4.0 and Xna Redistributable 4.0, and also an unpacking tool such as 7zip or WinRAR.

Your objective is to defend your village against waves of zombies.
They spawn at night so you have time to gather resources and build defenses at day.
And when the night comes you can micro your hero and try to keep your village protected from enemies.

The idea of the game is to mix together the best sides of Tower Defense and RTS.
Some of the zombies walk on road, while others take the shortest path to your headquarters.
Some of the undead even fly, attacking anything that moves!

Only towers and your hero can attack enemies.
Towers are upgraded by training mages and warriors and putting them to towers.
You can also research different technologies from buildings to help you defend against horde of zombies.

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Deadbuild 1.1.2 - Heroes & Researches Patch 1.0.5 Patch 1.0.5
Blog RSS Feed Report abuse Latest News: Deadbuild 1.1.4 - Dangerous Night & Exploring!

0 comments by kassu27 on Nov 23rd, 2013

Deadbuild 1.1.4 - Dangerous Night & Exploring!

Hello again! It has been over 2 months since last update, but here it is again a new update!
This update has 2 new big things; Scarier night and more rewarding exploring!
If you have any ideas what you would like to see, please tell me!

New Features

Gameplay
I wanted to make the exploring of the map more rewarding. In the old version you pretty much just scouted the proximity of your base. But now there are Neutral monster and Chests scattered around the map, so it's much more rewarding to scout. From a chest you get +100 random resouces and it's usefull to kill the Neutral monsters, otherwise they are going to kill villagers who go too near them.


Treasure +100 Random resource & Neutral monster

Other big thing is that the monsters who don't walk along the road have a chance to start aggroing and attacking player villagers or hero. In the old version there was only 2 monsters that could attack to villagers now almost every monster have chance to be aggressive. That makes the night much more scarier like it's supposed to be.


A monster aggroing to villager

Buildings
I added a new building Medical Tent, because now villagers and hero will take a much more damage, so I wanted to add a way to be able to heal them. Medical tent can heal only 1 unit per time, just bring your unit close to the tent and it will automatically start healing.
Cost: Rock 75 Wood 75


Medical tent

Cosmetic Changes
As you may noticed in the previous gif there was a new villager skin: female villager!


Femal villager sprite

Particle engine was also improved, now the blood does not anymore just dissapear it fades nicely to the ground. Also I updated some particle effects to look little more better!
Read the full change list below

Fixed & Changed
New Features
- Monsters who don't walk on road have possibility to start aggroing to villagers who are close enough!! Makes night a lot more scarier!
- Neutral monsters, possibility to spawn on random map with random stats.
- On random map there is now a possibility to spawn a chest that contains +100 random resources.
- Building Medical tent: Heals nearby allied unit


General Improvements

- Particle Engine: Color transition updated!
- Now for example blood does not just "blink" away, it fades nicely to the ground
- When closing buildmenu it now resets the building "memory"
- Improved enemy waves in campaing
- Heroes have now more hp, since enemies are now more aggresive
- Added option to change camera speed

Cosmetic
- There are now also female villagers!
- Villagers with carts now show team colors and not just white
- Enhanced and added more particle effects
- Hero grave now reacts to the day/night lighting

Bugs
- When ressing Athena there was no particle effect
- You can't anymore select nature and monsters at the same time and bug out the ui
- All heroes stats were scaling from Gimar level, now correctly from their own level
- When garrisoned in Villager tower a move order won't bug them out

In the NEXT update likely to be in:
- New Campaing a longer day/night cycle to have more traditional TD feeling and to have more time to plan defences.
- New enemies
- New towers
- New food sources (farms,animals, fishing)?

Enjoy db!

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Deadbuild 1.1.4

Deadbuild 1.1.4

Nov 23, 2013 Full Version 1 comment

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.1.4 Only for windows and you need microsoft framework 4.0 and...

Deadbuild 1.1.3

Deadbuild 1.1.3

Sep 15, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.1.3 Only for windows and you need microsoft framework 4.0 and...

Deadbuild 1.1.2 - Full

Deadbuild 1.1.2 - Full

Aug 7, 2013 Full Version 1 comment

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.1.2 Only for windows and you need microsoft framework 4.0 and...

Deadbuild 1.1.1 Full

Deadbuild 1.1.1 Full

Jul 7, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.1.0 Only for windows and you need microsoft framework 4.0 and...

Deadbuild 1.1.0 Full

Deadbuild 1.1.0 Full

Jun 15, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.1.0 Only for windows and you need microsoft framework 4.0 and...

Deadbuild 1.0.6 Full

Deadbuild 1.0.6 Full

May 26, 2013 Full Version 0 comments

Deadbuild is a RTS Tower Defence game. Made with C# XNA 4.0 It is currently in a version 1.0.6. Only for windows and you need microsoft framework 4.0...

Post comment Comments  (10 - 20 of 57)
Jeyj0
Jeyj0 May 28 2013, 4:04pm says:

The game is not start(

+4 votes     reply to comment
emilslegend
emilslegend May 28 2013, 1:16pm says:

i coudnt open the game whats the problem whith that

+4 votes     reply to comment
EvilizedProductions
EvilizedProductions May 26 2013, 3:22pm says:

downloading!!!

+3 votes     reply to comment
DarixGoof
DarixGoof May 11 2013, 9:23pm says:

the game doesnt save my progress. each time I come back my save file is erased and I have to start from the beginning again. I dont know if this is a bug or if I have to reinstall, but thought I'd just notify you anyways

+3 votes     reply to comment
kassu27 Creator
kassu27 May 12 2013, 2:47am replied:

I think the patch might have erased your save.txt if you are using Desura client. But you can "cheat" goto about this kind of path C:\Program Files (x86)\Desura\Common\deadbuild\save.txt
and change the level value and save :P

+2 votes   reply to comment
northernwatch
northernwatch May 7 2013, 6:53am says:

Sandbox mode on the game? It would be fun to have Sandbox mode

+3 votes     reply to comment
liamdawe
liamdawe May 4 2013, 11:06am says:

Any chance of looking into builds for Linux & Mac? You could look at MonoGame since XNA is dying.

+4 votes     reply to comment
kassu27 Creator
kassu27 May 5 2013, 5:07am replied:

I have heard of MonoGame, but I have not really examined it more closely. Linux & Mac builds are not this moment on my todo list maybe in the future.

+3 votes   reply to comment
Balgias
Balgias May 3 2013, 3:31am says:

It seems fairly often that my villagers will refuse to start building something after I have placed it, very annoying.

+3 votes     reply to comment
kassu27 Creator
kassu27 May 3 2013, 1:14pm replied:

When you place a building, the villagers will not go build it until you click them to build it.

You think it would be better if the selected villagers would go to "auto" build it?

+3 votes   reply to comment
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Deadbuild
Platform
Windows
Developed By
kassu27
Engine
XNA
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Official Page
Deadbuild.zzl.org
Release Date
Released Feb 21, 2013
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Lowest Rated (2 agree) 1/10

Boring!

Mar 23 2013, 7:38am by Bladeanddeath000

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Theme
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