Dark Horizons: Mechanized Corps is a 3rd person persistent online mech game set in the Dark Horizons Universe. Successor to the 2004 game Dark Horizons: Lore and the 2009 game Lore: Aftermath, Mechanized Corps takes the best of both its predecessors and creates a whole new level of mech action and community.


The mech

Dark Horizons: Mechanized Corps has evolved into massive mechs that no longer are piloted remotely, but now house a new breed of warrior in the cockpit. Ranging from 25 to 80 tons and walking mayhem, mechs can be configured with a variety of weapons and ordinance to accomplish its mission goals.

Customization

You have several way to customize your mech including:

  • Chassis selection
  • Custom Paint Schemes
  • Paint color selection
  • Variety of weapons
  • Equip such as jump jets, mine deployer, etc..
  • Ability to increase armor value

Faction Wars

In Mechanized Corps we are bringing back our critically acclaimed Faction Wars system that made our 2005 IGF finalist game Lore - Invasion so endearing to thousands of players.

What is Factions Wars?
Faction Wars provides the backbone for our persistent online universe that allows players to work together in full on Player vs Players to fight for control of the game verse. Each battle while playing in Factions Wars counts toward the winning of sectors on the game verse map, which give player faction bonuses like:

  • Overall world control
  • In-game currency bonuses
  • Additional Battle Salvage
  • Bonus XP

Using our COMCENT interface players will be able to see whats going on in the game verse in real time. COMCENT features include:

  • Live game verse map showing the latest hot spots.
  • Live game reporting
  • Ability for players to join factions
  • Players can create or join player units which can be faction based or mercenary.
  • View the pilot statistics (Achievements, Kills, Battles won, etc...)
  • Recruit other players
  • Faction unit leaders can create mercenary contracts
  • and more to come....

Other Features

Faction Wars is one of the main features of the game and encompasses a lot, but here are a few of the other features Mechanized Corps supports.

  • Gameplay modes: Arena, Annihilation, Siege, Mini-Nuke, Search & Destroy
  • Up to 32 players per Faction wars mission (when hosted by a dedicated server), maximum 8-16 recommended for player hosted games.
  • Complete mech customization via the theLab
  • Equip special items such as Mines, Turrets and Counter Measures that you can deploy in the game world.
  • Multitude of mission types including: Attrition, Mini-Nuke, Raids, Siege
  • Variety of game inputs to control the game with either the standard keyboard & mouse, or utilize a Joystick or a Xbox 360 game pad to play.
  • MOD Features including: Mission Creation, custom skins and unit ensignias
  • Planned support for Windows, Mac and Linux (Window release first)

Version alpha 2.0.5.2

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1 comment by jarodrah on Feb 13th, 2015

Over the next few updates we will be updating several of the chassis and weapons in the game with new mesh geometry and texturing. The content team has formed a new love the the Substance tool and has put it to great use in its efforts to provide more detail and grit to the game.

Here is the hanger scene where you can build out your chassis. The Viper chassis and all the weapons have been mounted have been update in this new hanger scene.


We should be launching this update within the next week, and will be following it up quickly with another Faction Wars upate. We encourage you to follow us on indiedb.com and also join the discussion on Steam.

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Post comment Comments  (0 - 10 of 13)
TwistedChikon
TwistedChikon Jun 6 2014, 8:00am says:

Oh, yeah, I can really see the originality...

-4 votes     reply to comment
mechwarrior24
mechwarrior24 Jun 25 2014, 10:13am replied:

And I suppose you're the one that downvoted everything here?

Do your homework before commenting- the original (I believe) DH game was from 2005. That puts it on par with MW4, if that's what you're comparing to.

DH is more like Unreal Tournament, than MW, so yes, I think it IS original.

+2 votes     reply to comment
mechwarrior24
mechwarrior24 May 10 2014, 7:29am says:

This is still going! That's awesome, looking forward to seeing where it goes. :)

+1 vote     reply to comment
jarodrah Creator
jarodrah May 13 2014, 7:18pm replied:

Going very strong, we are prepping for Steam release in June, our coming soon page should be up on Steam next week for our Early Access release.

+1 vote   reply to comment
jarodrah Creator
jarodrah Feb 21 2014, 1:41am says:

Working on a bunch of new video and screenshots in the latest engine. We have spent alot of time upgrade to the latest version of Torque 3D MIT v 3.5. This has allowed us to really map some massive terrains that are really pretty.

We also have been hard at work with another Torque community member to finish the linux and Mac ports which we are wrapping up this week.

0 votes   reply to comment
jarodrah Creator
jarodrah Oct 22 2012, 5:28pm says:

We will have a new release this weekend that we will need help testing and reporting bugs. This is a big release as we have completed the initial upgrade to the engine. Hope to see some of you in-game.

0 votes   reply to comment
mechwarrior24
mechwarrior24 Oct 15 2012, 1:17am says:

The game is great fun, even as it is now. Haven't tried multiplayer yet. Great work!

0 votes     reply to comment
jarodrah Creator
jarodrah Oct 15 2012, 5:33am replied:

Thanks! We are working this week on some weapons balance changes, please stand by for a new build!

0 votes   reply to comment
johnstar145
johnstar145 Oct 11 2012, 2:46am says:

This game looks like it's been created through Tribes 2 engine

+1 vote     reply to comment
jarodrah Creator
jarodrah Oct 11 2012, 3:34am replied:

Johnstart145 - This version of the game is using a early version of TGEA which we are currently porting to the latest Torque 3D version. Visuals are definetly getting a MAJOR upgrade, so please stay tuned.

Currently we are using the old engine version of the game to test combat and AI while we upgrade to the new engine. To us fun is important to get right first and we hope others feel the same.

0 votes   reply to comment
johnstar145
johnstar145 Apr 21 2014, 3:12am replied:

um, may I ask if this game still free to download? or do we have to pay to play?

0 votes     reply to comment
jarodrah Creator
jarodrah Apr 21 2014, 3:14pm replied:

We are preparing the game to be released in early access for Steam and have taken down the previously free version.

0 votes   reply to comment
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Dark Horizons: Mechanized Corps
Platforms
Windows, Mac, Linux
Developer & Publisher
Max Gaming Technologies, LLC
Engine
Torque 3D
Contact
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Official Page
Playmech.com
Release Date
Released Dec 24, 2012
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Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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Twitter

Latest tweets from @mgtgames

Check out latest DEV Diary T.co of #DHMC our #mech game on #Steam T.co #indiegame #gamedev

May 3 2015, 4:57pm

A day late for #screenshotsaturday but you cant put a time limit on #gamedev :) T.co #mech #dhmc T.co

Apr 26 2015, 6:57pm

Please excuse us while work pauses on #dhmc for a bit this afternoon. We are watching the new Star Wars trailer on repeat :)

Apr 16 2015, 2:57pm

RT @timmgt: Faction Wars in Progress #DHMC T.co

Apr 16 2015, 1:16am

Get in on some design action #DHMC and post us your favorite builds T.co #indiegame #steamearlyaccess

Apr 13 2015, 3:34pm

We're excited for #dhmc faction wars features that we're testing out this week #mech T.co T.co

Apr 7 2015, 12:23am

RT @chrismmurray: Amazeballs!!! #3dsmax #games #animation reel! David Gibson - Evolve Animation + Game Development Reel 2015 T.co

Mar 31 2015, 4:21pm

RT @timmgt: Patch 0.0.7.6 is now live for #DHMC T.co

Mar 23 2015, 7:06pm

We tracked down the crash bug some people are experiancing & have uploaded the fix to Steam, refesh the Steam app for update 0.0.7.5 #dhmc

Mar 20 2015, 9:22pm

I liked a @YouTube video from @lonewolfdon T.co Mechanized Corps. Let's Play #1. "Heavy Metal Warrior"

Mar 20 2015, 4:26pm

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