You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Post comment Comments  (0 - 50 of 55)
GladosParadox
GladosParadox Jul 6 2011, 3:08pm says:

1 Word: AWESOME!

+3 votes     reply to comment
Lazypro
Lazypro Jul 6 2011, 3:10pm says:

I know there's something around that corner I JUST KNOW IT!

+12 votes     reply to comment
ADTeam™
ADTeam™ Jul 6 2011, 3:14pm replied:

Awesomeness don't you think?

+1 vote     reply to comment
Dope_Dk
Dope_Dk Jul 6 2011, 4:17pm replied:

Awsomeness is the only possibility

+1 vote     reply to comment
MrMeinster
MrMeinster Jul 6 2011, 3:16pm says:

Hell yes!

+1 vote     reply to comment
RancidRandy
RancidRandy Jul 6 2011, 3:22pm says:

Those walls reflecting the light... MUY BUENO!

+1 vote     reply to comment
_Erebus_
_Erebus_ Jul 6 2011, 3:37pm says:

Wow.

+1 vote     reply to comment
USSJboy
USSJboy Jul 6 2011, 3:40pm says:

This is classic. You admire the atmosphere then WHAM!! Take that corner and a scary bugger jumps at your face!!! =D

+1 vote     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Jul 6 2011, 3:45pm says:

i am so glad you don't rush this! awesome polishing, and adding of details like hd normals - looks really great! good job! :)

+1 vote     reply to comment
h4wk99
h4wk99 Jul 6 2011, 3:50pm says:

my keybord is broken cuz i came over it :S

+4 votes     reply to comment
da_lawl_man_of_garce
da_lawl_man_of_garce Jul 6 2011, 3:52pm buried:

(buried)

Take out the film grain and it looks awesome!

-5 votes     reply to comment
TheGreatGonzo
TheGreatGonzo Jul 7 2011, 2:48am replied:

Film grain makes it better, you can toggle it in the mod.

+6 votes     reply to comment
AlekZanDer
AlekZanDer Jul 6 2011, 4:08pm says:

I'd like to know how is this achieved.

-1 votes     reply to comment
PROGRAMREBELLEN
PROGRAMREBELLEN Jul 6 2011, 4:10pm says:

wow, reminds me of FEAR. Nice work

+1 vote     reply to comment
dissonance
dissonance Jul 6 2011, 4:10pm says:

have you guys tried ssbumpmaps instead? as long as you're using them only on world geometry, they (in my opinion) look a lot better than standard normal maps.

+1 vote     reply to comment
fireprowler
fireprowler Jul 6 2011, 4:29pm says:

WOW guys, just WOOOOOOOW O.O this looks great

+1 vote     reply to comment
MCGONN
MCGONN Jul 6 2011, 4:35pm says:

Christ, this almost looks like Lithtech. Amazing ****.

+1 vote     reply to comment
HEVIS
HEVIS Jul 6 2011, 4:35pm says:

Push it to the limit!

+2 votes     reply to comment
Swaggletooth
Swaggletooth Jul 6 2011, 5:02pm says:

Looks excellent, especially when put together with some nice specular maps :]

+1 vote     reply to comment
IngSoc
IngSoc Jul 6 2011, 6:05pm says:

eye candy.

+1 vote     reply to comment
GmansFan
GmansFan Jul 6 2011, 6:07pm says:

I'm not a tech wiz, but I think I understand what your talking about, maybe. Anyway, looks awesome. I'll play this the minute it comes out. And, question, is this still on the Goldsrc or did you move to Source.

-3 votes     reply to comment
crazyb2000
crazyb2000 Jul 6 2011, 6:09pm says:

Awesome description for an awesome image. Nice work!

+1 vote     reply to comment
Dr.Goupyl
Dr.Goupyl Jul 6 2011, 7:29pm says:

Small knife + creepy dark place = big troubles.

+2 votes     reply to comment
ballbuster
ballbuster Jul 6 2011, 8:20pm says:

its better then sex!! :D its like an orgy of horror

0 votes     reply to comment
SinisterExaggerator
SinisterExaggerator Oct 9 2011, 2:14pm replied:

maybe your not doing it right

+1 vote     reply to comment
Zeloutional
Zeloutional Jul 6 2011, 9:20pm says:

So, you actually took my advice about the rubber at the bottom?

+1 vote     reply to comment
Night-Fury
Night-Fury Jul 6 2011, 10:13pm says:

I pooped.

+1 vote     reply to comment
jak570
jak570 Jul 6 2011, 10:43pm says:

keep going... you are ******* cool

0 votes     reply to comment
KEVLAR60442
KEVLAR60442 Jul 7 2011, 1:36am says:

The quality of these textures is insane. Half Life 2's stock textures aren't this good.

+1 vote     reply to comment
Hizavok
Hizavok Jul 7 2011, 2:40am says:

That lighting and texture quality is outstanding.
Would have never guessed it to be a GoldSource mod.

+1 vote     reply to comment
Lockdown323
Lockdown323 Jul 7 2011, 3:24am says:

LOL those certainly aren't chrome maps on the wall, wonder how you got it to shine... It looks great too!

+1 vote     reply to comment
Ashkandi
Ashkandi Jul 7 2011, 3:27am says:

i see nipples

+1 vote     reply to comment
.Werewolf.
.Werewolf. Jul 7 2011, 6:28am says:

Tasty.

+1 vote     reply to comment
l0p
l0p Jul 7 2011, 9:02am says:

these aren't normals, these are lighting effects

+1 vote     reply to comment
shadowdude1
shadowdude1 Jul 7 2011, 9:55am says:

it just boxy un detailed corridor with bumpmapping....

0 votes     reply to comment
ruMpel
ruMpel Jul 7 2011, 10:46am replied:

And your point is...?

+2 votes     reply to comment
shadowdude1
shadowdude1 Jul 7 2011, 12:57pm replied:

it ******* rocks lol

-1 votes     reply to comment
Vosla
Vosla Jul 7 2011, 5:34pm says:

It's a realistic looking setting with great lighting. Oh, and I noted the floorstrip on the walls - looking great. Believable. Just waits for some freak behind the corner to rush out and jump in your face.

+1 vote     reply to comment
{{)ark}_}{ue
{{)ark}_}{ue Jul 7 2011, 7:35pm says:

Cool a HL2 mod...(looks at the top of the page) wait, it's for HL1?!? That is incredible! Amazing work!!

+1 vote     reply to comment
zpendam
zpendam Jul 7 2011, 8:36pm says:

wooow yeah... very.. good, yeah justa screenshot anyway...

+1 vote     reply to comment
JPLboy9
JPLboy9 Jul 7 2011, 10:35pm says:

And this mod is for half-life, I am really impressed

+1 vote     reply to comment
retnu16
retnu16 Jul 8 2011, 2:10am says:

It is like magic on crack!!!

+1 vote     reply to comment
kitethefallenangel
kitethefallenangel Jul 8 2011, 5:01am says:

This should be ported to consoles once its released!

-1 votes     reply to comment
Cryaotic
Cryaotic Jul 8 2011, 12:43pm says:

As been said plenty of times as is, this is gorgeous. Positively stunning. Excellent work.

+1 vote     reply to comment
|KILroy|
|KILroy| Jul 8 2011, 12:58pm says:

Let me hump the corner of dat wall :F.

8F
BF

-1 votes     reply to comment
D3ads
D3ads Jul 8 2011, 5:57pm says:

Gorgeous.

+1 vote     reply to comment
Kruk
Kruk Jul 9 2011, 7:14pm says:

Damn nice update for the engine!

My suggestions:
Bake the normal map for the tiles, they look kinda flat . Maybe something like this? Cubesmith.com
BTW will you use cube maps with normal maps for dark places? Because the unlight left wall doesn't show any depth.

+1 vote     reply to comment
Minuit
Minuit Jul 10 2011, 10:10am replied:

Are you talking about baking the normal map from a mesh? That would be a lot of work to do that for all (about) 1500 textures in the mod!

+1 vote     reply to comment
Kruk
Kruk Jul 10 2011, 5:01pm replied:

Heh 1500 textures :]
hmm maybe just the important ones like this tite wall ? olney trey textures on the screan so why not add more detail to one? something like this.

Img41.imageshack.us

I understand you dont have the man power :(
W8 i will PM ypu with something :3

+1 vote     reply to comment
Sporkeh
Sporkeh Jul 11 2011, 11:10am replied:

The walls use the exact same textures and normal maps. It just looks flat because of the light falloff: the left wall isn't influenced by the light that much, so it doesn't really pop.

+1 vote     reply to comment
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Date
Jul 6th, 2011
By
ruMpel
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