Unfortunately with a million things going on, it seems managing an update can be a little daunting.
With the announcing of the engine switch, I personally got some very strong e-mails with some straight-forward opinions on why we shouldn't use T3D.
I heavily reconsidered the engine jump and we finally decided against it. Not only would the jump make Crimson Crow much harder to run, but seemed overall like a bad idea.
With that, we felt more opinions should be heard. Just so that we know what is expected of us and what people want. You can reply as a comment or message me personally.
The questions being:
-What do you think of Crimson Crow?
-What do you expect when the first release hits?
-Is there something you really wish we talked about/added more?
-Whats your favorite/least favorite about our development so far?
-What would you change?
We thank anyone who answers these, feel free to be as critical (and constructive) as you want.
Fortunately we do have some media to go along with this. Below is a new concept of one of the characters (top left), aiming a stockless rifle (top right), the new RG50 (lower left), and the RG50 in-game (lower right).