Nothing too amazing today but I've actually done something. That counts for something, right?
First thing, the spawn point is now randomised and is saved in your world file. I'm probably going to change this to saving to its own file for custom maps, etc.
Secondly I've put down the size of some of the seed objects like water and sand. In my opinion the world looks noticeably better:
And finally, NPCs now attack back. We do have a combat system but I've just done the basics for it:
In the next updates, the water will have some depth in relation of the objects/players/npcs inside?
Probably not but there will be a swimming animation.