Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.
An overview of the new Lockpicking and Bliss Statue mechanics in 0.6.0.
Posted by Sekaru on Mar 14th, 2013
So two new things this week. The first is lockpicking. Lockpicking is done through right-clicking chests with "Lockpicks" (found in wooden chests). There is a random chance of opening the chest depending on the new "lockpicking" passive skill. Lockpicks are one time use only too.
Secondly, bliss statues. Bliss statues are a way of regaining sanity in dungeons. They will glow orange when you're in range of them and will slowly increase your sanity (75% faster than the overworld will).
Along with these changes dungeon mobs are also now aggressive and will attack you.
Finally, misc changes include:
- Fixed raiders: They will now properly spawn, they will be aggressive and they will drop raider armour.
- Your last IP and Port for multiplayer will now be saved. I'm considering also saving your last Username/Password (with a checkbox of course).
- Lots of fixes, all of which can be found in this changelog: Pastebin.com
Please remember to report any bugs here: Sleepystudios.com as we're getting closer and closer to finishing the content for 0.6.0 and we will be spending around a week or two polishing it up before release.