Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.

Post feature Report RSS [Dev Blog] Dungeon Improvements

Dungeon generation is getting some improvements! Also included is a new mechanic for chests & pots.

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Dungeon generation is getting some improvements! I've reworked a lot of it recently and tweaked a few things - dungeon rooms will now typically look something like this:

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On top of that there have been a few fixes to the collision on walls and a few misc. bug fixes for chests and pots.

Speaking of chests and pots: they now have a 1 in 50 chance (also depends on your difficulty) to damage you instead of give you an item!

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There's a lot more that we've got planned for dungeons: check back tomorrow for more info on that stuff.

More here:
Sleepystudios.com

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