Bringing a new and visually stunning 3D engine to the RTS genre is C&C: Generals. Play as the USA, China or the GLA with a large selection of tanks troops and air units, as well as unique general abilities to help you turn the tide of war. Command & Conquer™ Generals puts your trigger finger on the pulse of modern warfare. Prepare your forces, General… it's time to engage in the next generation of real-time strategy. * Wage real-time war in more ways than ever with a modern and near-future arsenal. * Battle it out in unprecedented detail on full 3D environments. * All-new units and tactics with maximum destructive capability, including Aurora Strike Bombers, Dragon Tanks, and much more. * Team up with eight friends or go head-to-head in massive online multiplayer battles.
Generals and Generals Zero Hour GLA Campaigns. Remodeled for Rise of the reds Mod <1.87 Public Build 2.0>
You know this is already a thing right? and not just gla but all factions.
Hello m8. Ty for your comment. I don't know if anyone has done it or yet to do it. I have not checked nor I care. I'm doing my own stuff here as am having fun changing some stuff with each map. Adding more/less mobs, different issues to tackle with each mod :D not trying to compete just having fun and sharing. I'm a beginner at this :D i really love to be a pro Modder in the future. Cheers bro \o
Greetings,
I did it, but moved it from moddb to the SWR discord and soon to GenLauncher.
Still keep it up. Let me know if you have any questions or need technical support
Hello Mister. I rly would like to see the works soon :D. I do have 1 question though. In mission GLA 10 <3rd zero hour GLA>. The tunnel network science would not be built on some critical grounds to move on <i had to do a work around for this>. I don't know what's with it. Building spot would be red, saying cannot deploy here :/ rly drove me mad. I tried everything.
The spot where u need to build sneak attack <to get to the arms dealers> after u get jarmenkel and the powerplants.
That one is a bit trickier, but not impossible. The problem is, that this GP relies on the command truck and if it can reach those places. To circumvent that, you need to move the sneak attack general power to a building through map.ini edit. It sounds hard, but is really easy.
;Removes the Sneak attack from the command truck
Object GLAVehicleCommandTruck
RemoveModule ModuleTag_GenPower05
End
;Adds the Sneak attack to the Dog Kennel
Object EuropeDogKennel
AddModule
Behavior = OCLSpecialPower ModuleTag_GenPower05
SpecialPowerTemplate = SuperweaponSneakAttack
OCL = OCL_CreateSneakAttackTunnelStart
ReferenceObject = GLASneakAttackTunnelNetwork
CreateLocation = CREATE_AT_LOCATION
End
End
End
What you need to do is to make a map.ini and place the code above. After that you need to place a dog kennel from eca and place it out of bounds on the map in worldbuilder.
If you have more questions, I'm more active on the SWR discord: Discord.gg
i read too many guides on the map.ini but rly still having trouble due to working with many mods like contra and SW. this one i got it ! :D tyvm rly helpful. i should spend more time on learning map.ini and map.str ^^' ♥
Not a fan of the new objective added in the hong kong mission
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Support you to continue to do China and the United States