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Is a full city built from scratch with guns actions suspense and betrayal, we are hiring modelers and programmers so contact us via Skype username "M1ke1sam1sh" so we can discuss business. we are currently looking into office spaces and investors as well as licensing all software needed as of the moment we are developing a demo with a blender engine, but soon to purchase cry engine 3 for development of full version game as well as a AI engine and the certificates needed.
People in this project will receive credit do for there work and payout
Austin Burns: 3D Model Design, Texture Artist, Animator, Management, Audio Development, Lead Story Writer.
Casey Holcomb: Engine Editor, 3D Model Design, Programmer, Management, Animator, Audio Development.
James Harris: Texture Artist, and Design Sketch out Artist.
Anukar Sukar: Material editor, Designer, and 3D Model Design.
Terrell Tantrum: Logo Designer, 3D Model Design, and Texture Artist.
Seth Pack: Environmental Designer
Steven Alvarez: Sound Track Artist, Audio Development
0 comments by valueablesauce on May 1st, 2013
We have started to work out all the kinks in the game engine and improve the over all FPS.
The most important of al tho is that we will be starting a drawing of 5 luck fans of our FB Page to receive a FREE FULL COPY of ("Cause & Effect") once our Page Reaches 500 Likes. Then the drawing for 5 Trackers on Indie DB will start once we reach 100 Trackers. So go LIKE our FB page ND Track our game to Up your chances to win a FREE FULL COPY of our game!
Facebook.com
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we will have a verity of music in the game.. as of now we have 3 sound tracks from a artist... if we can find a suitable point for Dubstep to be put in like a action sequence then yes.
Is this in blender. It seems like it is. You should export it to a game engine
We are moving all our objects over to cry engine.
im inpressed
Add m1ke1sam1sh , or DubFreshRadio on Skype if your interested in modeling, animating, scripting or helping developing this game in any way...
Thanks,
Carnage Studios Staff