Call of Duty puts players in the shoes of a foot soldier in the American, British, and Russian armies during the Second World War. These soldiers aren't the one-man armies of other games; these soldiers are just another cog in the war machine.

Report abuse Leon's COD mappack
Filename
leoncod.zip
Type
Singleplayer Map
Licence
Creative Commons
Uploader
DennisG
Date
Jan 25th, 2008
Size
0.72mb (757,334 bytes)
Downloads
755 (1 today)
Credits
leon brinkmann
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Description

A mappack for Call of Duty made by Leon Brinkmann


Readme File:
INSTALLATION;

extract the pk3 into your COD/main,
start COD,
open the console by pressing; shift + ~ (tilde button).
type in the console; map leoncod1,
press Enter

THIS MAPPACK CONTAINS 2 SP-MAPS, SO WHEN THE FIRST MAP HAS FINISHED JUST CLICK ON 'NEXT LEVEL'.

STORY;

Map one;

The German army is holding you in a holding cell under the ground in a
large complex. You have to find a way to escape from there, when you
succeed you will have to find yourself a weapon before you can go on,
(because the axis soldiers first shoot and than ask questions later).
When you have a weapon you have to find yourself a way up and try to
get out of the complex into the open air.

Map two;

Out of the complex you will find yourself in a little village, this all
belongs still to the complex and you’re still not free. From now on the
war will just intensify, (Baltic.Forever who did make all the scripting
for this mappack did say after playing the map the first time; "It
looks like I’m getting the whole German army after me!) Now begins the
really hard part, and some people will maybe even say that it can't be
done. But it can be done; you can get out of there and walk into
freedom. Be very careful, and watch carefully in every corner for
healthpacks. That's all I can say.

leon brinkmann

scripting; Peter (Baltic.Forever) email:- baltic.forever@ntlworld.com
mapping ; Leon Brinkmann (SPY) email:- leonbrinkmann@emailaccount.com

released august 2004.

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Leon's COD mappack
Post comment Comments
thenewadeel
thenewadeel Mar 27 2008, 7:35am says:

good one dude

+1 vote     reply to comment
kenny_dies
kenny_dies May 10 2008, 3:49am says:

big thank you's !!!

+1 vote     reply to comment
masquedios
masquedios May 8 2012, 10:04pm says:

Looks great, thanks!

+1 vote     reply to comment
EmoLevelDesigner
EmoLevelDesigner Jul 14 2014, 2:40am says:

The beginning looks good, with nice variety of well placed decorations, light and color. Well picked ambient sound gives a nice feel to the area. Only flaw is that purple box which collision is smaller than what it should be.

Would be a lot better if getting out of the cell was some believable puzzle of finding that you can move the shelves, then finding means to destroy the wall.

Enemy resistance slowly increases. The place is interesting to explore. It looks realistic, but at the same time feels otherworldly/dreamlike. I think city levels of the game Lost Planet 2 have similar feel.

Seems like this is a port warehouse or something, because often we meet sailors among the enemies.

Later I've seen some other small flaws: overbright lights, hole in the ceiling of the barracks (under the staircase).

Strangely, when I shot the rifle, there was some moving glitch to the left of the screen. It often scared me, because I thought it was an enemy soldier. Might be something related to widescreen resolution, perhaps?

When we get outside, it gets totally weird: Night, moon in the sky, and... Sunlight?! There's no sun at the direction it's coming from.

Then, map2 loads and we get proper moonlight. Nice atmosphere, and again, feels surreal because some buildings have no foundations and low windows. The view I enjoyed the most is building with two trees near it at the very beginning.

Battle here is pretty puzzling, because right position to shoot from is not very obvious.

It gets a little easier later, but not much easier, because amount of enemies is a bit over the top. Nothing impossible, just some places that require a few retries.

Map ends in an area that looks simple and glitchy, which reminds of Leon's Half-Life 2 mappack ending.

Overall, these are pleasing maps with original realistic yet dreamlike atmosphere, well placed various details and sounds and challenging fights. Worth playing.

+1 vote     reply to comment
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Call of Duty
Platforms
Windows, X360
Developer
Infinity Ward
Publisher
Activision
Engine
id Tech 3
Contact
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Official Page
Infinityward.com
Release Date
Released Oct 24, 2003
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MD5 Hash
00c0c30ff04686ea56d538e1597eafc1
Community Rating

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