The new action-thriller from the award-winning team at Infinity Ward delivers the most intense and cinematic action experience ever. Call of Duty 4: Modern Warfare arms gamers with an arsenal of advanced and powerful modern day firepower and transports them to the most treacherous hotspots around the globe to take on a rogue enemy group threatening the world.

Description

This addon randomly adds "hybrid models" of enemies and allies to the game based on models from CoDMW2 (based on models of rangers and Middle Eastern terrorists from CoDMW2). Contains two storylines: 1)The standard plot, you fight for SAS soldiers and Marines against terrorists.In this case, delete/move the file "1_characters_spetsnaz_version.iwd" from the mod folder. 2)You are fighting for the National Bolsheviks against mercenaries and Western allies.In this case, delete/move the file "1_characters_allies_version.iwd" from the mod pack. Note:files 2_images_mw1.iwd and 2_images_mw1.iwd are not subject to deletion! Mod creator - Sovietmann

Preview
"COD4MW/MW2" - universal mod
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Guest
Guest - - 690,527 comments

Hello, how do you edit the game models? Where are the xmodealias files located or what programs do you use?

P.S; your mods are incredible, keep it up

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aleksandrlavochkin Author
aleksandrlavochkin - - 252 comments

In this mod, the xmodealias files are located inside the characters.iwd file.
To create my mods, I use:
1)Modtools,
2)Hex editor,for editing xmodel files,
3)Windows notepad,for creating/editing gsc files in aitype/character/maps folders

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