Welcome to the bounce! news post. Recently we have been pretty busy with univeristy stuff as i just had an exam for Maths (Vectors) and we have another in 10 weeks for (Matrices). So it's a busy time but we are working hard trying to get free time to do bits on bounce!.
We have just purchased Filter Forge 2. This tool is amazing we never seen it before and just found out about it. This is a must have for devolopers it's a filter tool similar to photoshop etc. There is over 3,000+ filters and always growing. There is alot of filters already made so we didn't buy the filter editor as we didn't think we would use it.
We would like to say a massive thank you to everyone that has bought bounce! and helped us to buy new tools like this to really make our game fun and keep our unquie art-style.
Checkout the results with some new textures we have added to the volcano level.
This next update we are redoing a lot of the textures and also are remaking the entire ice stage as we don't like the whole floating concept behind it. We are using the Voxel Tools now that i learnt how to use it in C4 and going to be adding some great realistic ice stage levels. More news to come on that later.
Also we are going to be selling on Impulse Driven soon, we are currently in the process of getting contracts signed. There legal team are looking over it, once it's fine we will be all ready to go on there.
Final Notes (Vote for IOTY):
If you want something else to read about us checkout our recent interview on bitmob.