Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
Sort of complete. It has a 128x128 texture, so it's pretty pixelated. Initially the texture was 256x256. Filtered both looked about the same... Maybe 128x128 looks funnier when pixelated.
Then there's also some sprites for the beam, but I'll do it with models and particles. Not yet really sure what kind of model it should be, might be just like a sprite.
Also need the muzzle flash. And make the beam spawn off the center, and maybe also follow player's view, so it looks like a beam. But if it's not a straight beam, then player can get better idea how long it is when he shoots in different directions. Currently it's as long as 12 of those tiles in the upper right.
Combined screenshots from Blender and Doomsday...
that looks really cool man!
Thanks :)
Does Doomsday have its own map editor, or do you use something else to make Doom maps?
No, I'm using Doom Builder 2.