Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
heh...
The bump maps use DarkPlaces r_shadow_bumpscale_basetexture and gloss is there with r_shadow_gloss 2... and texturemode at gl_nearest. Seems it worked quite ok, as I hadn't done any/much directional shading into the textures.
Doom level editing sure seems faster.. this simple room took about as much time as the level in the previous screenshots. But I haven't used radiant in a long time...
And how long does this continue... place your bets :P
Oh, and I also figured out how to rig and animate models with Blender today! :D