Prove that you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in skill-based tactical swordplay, in 2vs2 team duels, or participate in sandbox FFA game modes.

Report article RSS Feed Blade Symphony Developers Show and Tell

This week we've got a video of our weekly meeting in which Blade Symphony developers show off what we've been working on and what we're working on next.

Posted by mflux on Sep 1st, 2012


BS Dev Hangout 9/1/12 - Mod DB 

This week we've got a video of our weekly meeting in which Blade Symphony developers show off what we've been working on and what we're working on next. 

Highlights:

  • Fedio, Fug, Pampers, and Spire show off some new artwork for Temple
  • Biohazard demos the new skin texture color shift shader and a new stance UI
  • Termi re-modeled a sword and started working on scabbards
  • Angrynerd demos the new soundscapes he's been working on
  • Flux gets feedback from the team on new HUD elements
Post comment Comments
ShrikeGFX
ShrikeGFX Sep 2 2012, 10:47am says:

Like the point connection thing in the Ui, maybe the text bars one the left are a little too thick for the thin points and lines. Also, the white colour stands a little in contrast with the overwhelming green of your HP bar. Id bring some of the green back in in the element.

Also I really wouldnt use "coolvetica" as main font for your game.
Id go for something with serifs and thinner

+2 votes     reply to comment
necron15
necron15 Sep 2 2012, 11:53am says:

I like the point connection UI.

+2 votes     reply to comment
ForK
ForK Sep 8 2012, 10:13pm says:

Love the idea of showing these off. Good work.

ALSO love the fact that TERMI is still there! <3

+2 votes     reply to comment
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Blade Symphony
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Windows
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Puny Human
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Source
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Released May 7, 2014
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Source Commercial Released Oct 31, 2004
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Puny Human
Puny Human Developer & Publisher with 9 members