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A vision of a 2d Castlevania-styled game in a 3d world. Instead of using models, 3d sprites called voxel models are used, creating a unique yet classic look.

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NPC progress and next tasks

NPC progress and next tasks

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NPC movement code has some work done, planning pottery and barrel destructible containers.

Combat Progress, getting there.

Combat Progress, getting there.

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Updates on current progress in combat coding and graphics.

Progress thus far.

Progress thus far.

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A list of current features completed or started as well as what is next in development.

Current status, new visions

Current status, new visions

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Different engine, some things are now back to square one, except resources.

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Black Shadow 3D
Platforms
Windows
Creator
scott_aw
Engine
Custom
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