A vision of a 2d Castlevania-styled game in a 3d world. Instead of using models, 3d sprites called voxel models are used, creating a unique yet classic look.

Project canceled with full release.

Project canceled with full release.

Dec 12, 2012 0 comments

I canceled the project to work on something else, so here's where you can get the game resources.

NPC progress and next tasks

NPC progress and next tasks

Apr 15, 2011 0 comments

NPC movement code has some work done, planning pottery and barrel destructible containers.

Combat Progress, getting there.

Combat Progress, getting there.

Apr 8, 2011 2 comments

Updates on current progress in combat coding and graphics.

Progress thus far.

Progress thus far.

Mar 30, 2011 0 comments

A list of current features completed or started as well as what is next in development.

Current status, new visions

Current status, new visions

Mar 23, 2011 0 comments

Different engine, some things are now back to square one, except resources.

Icon
Black Shadow 3D
Platform
Windows
Developed By
scott_aw
Engine
Custom Built
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Release Date
TBD
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