Developer Blog 6 - Christmas and New Year
Well its that time of year again folks! Welcome back to our weekly devblog, and this week, fitting with the festive mood we bring gifts! We thought it was about time we showed you a little of the work that has been going on in our dank little cellars (please note that a little means a tiny bit, the whips have been cracking!).
And so it was decided some pretties were needed. As you know here at FSE we are all about the realism, now this stretches from the weaponry all the way to the massive landscapes themselves. Attention to detail is the most important part of immersion and realism, and so we have some pictures for you showing off some scenery which are obviously still all a work in progress. Please note that all dev blog material is by no means representational of our final product, and we are still in the prototype stage of development, however we feel that these pictures will give you an insight into the amount of care and effort we put into every aspect of our game, our glorious baby!
We would also like to announce that as we are (almost) normal people too, we do like to spread lights around our cellar, buy a plastic tree and pretend we are expecting presents from the world above, so we will be taking a two week break from the developer blogs. This does not mean all work is stopping however, and we look forward to coming back with more dev-blogs in the New Year to show you what we have accomplished! With that all sorted there is only one thing left to do. You are the best community out there, we really appreciate your support, and from all of us here at FSE we wish you the very best Christmas, and a fantastic New Year!
Love you all
Flying Squirrel Entertainment