The nuclear age brought more than incredible energy, it spawned an era of mad scientists with wicked ambitions. You, being the maddest of scientists, have developed a method for animating and controlling slime to create an army unlike any before. Attack of the Gelatinous Blob is a Real Time Strategy (RTS) game placing the player in the role of the Mad Scientist. Progress through levels, destroying cities while fighting off the army. Build support structures to defend your base and enhance your blobs; blobs that have the unique ability to morph their composition and skills depending on what they absorb throughout the map. With your horde of blobs and arsenal of doomsday weapons, you will conquer the defiant humans!
The first development and progress update for Attack of the Gelatinous Blob. An RTS of slimy proportions.
Posted by Sploreg on Dec 13th, 2012
Welcome to the first of many dev updates. In these I will discuss the development progress over the previous two weeks and talk about what is coming down the pipe. The two week development cycles are called "Sprints" and force us to complete a bunch of tasks, from the planning stage to being in-game, within a reasonable amount of time and have the game in a playable state afterwards. Not publicly playable yet, but once it reaches alpha and beta.
Being the start of holiday season, we might not have too much time to complete in-game tasks. However there will be some game balance, story development, and abstract level design. Also a hopefully completed "Ray" the ray gun, places of interest (POI) for the civilians to wander to and check out so they can look busy (also integrated into the editor).
This is Triangle Bob, he is a placeholder/stand-in for the real models. His audition was okay, but he lacked conviction. We just didn't believe he was scared enough when a blob attacked.
In this shot you can see him wandering to stores, browsing around, and heading off to buy a gun. He has about 20 identical twins.
An early 'Happy Holidays' to all.