In 2009 the fictional post-soviet country of Chernarus is ravaged by civil war. For two crippling years, conflict has raged... Players explore this volatile world with Force Recon Razor Team, part of a US Marine Corps Expeditionary Unit. The 27th MEU are deployed to Northern Chernarus on a peacekeeping mission with a mandate to prevent further civilian casualties and promote political stability. ARMA 2 is based on the latest generation technology. It offers a uniquely vast game world, authentic and extremely detailed modern units, weapons, vehicles and environments. The branching, player-driven campaign can be played solo, or cooperatively and is accompanied by a huge range of single and multiplayer game modes. ARMA 2 is a hardcore military simulator that allows the player to carry out the many different roles of a soldier in combat zones. Its campaign takes place in the 225 square-kilometre fictional ex-soviet state of Chernarus where a bloody conflict is taking place.
It's a great military simulator, but it has some very annoying bugs (especially in multiplayer), it feels unfinished and the amount of content which comes with the game is laughable (especially the amount of missions). It almost feels like I'm buying a game engine and must make the actual game myself.
The developer, BIS, has some nice community support - although the game had a lot of bugs in the release version, I can really trust BIS and be sure that the bugs will be fixed by patches. Bohemia also has a very good habit of removing any DRM from their products a few months after release - which is another large point of respect.
If ARMA 2 would just have more multiplayer and singleplayer missions, it'd be one of my favourite games ever. I'm hoping Bohemia would look back what they did with Operation Flashpoint (campaign which had about 40 missions, plus a lot of multiplayer and singleplayer missions) and fix this emptiness when developing their next games. ARMA 2 has a large community which makes missions for it, but often these fan-made missions are varying in quality and looking for a good mission often takes about as much time as it takes you to play that mission. So it doesn't really help the situation.
ARMA 2 is at its best when it's played cooperatively in LAN multiplayer with friends. The AI really gives a challenge, and with the mission editor it's easy (but time consuming) to make exciting and varying missions.
That's about it. 8/10.
Arma 2 is a great game, in a good, but somtimes, wonky game engine.
playing it with friends and multiplayer is extremly good, and teamwork reliant.
but the single player falls flat on its arse, altough this game has a good enemy AI, the friendly AI needs to be babysitted at all times.
otherwise, its a game that should be part of anyones collection.
I got this off of Amazon and I just had to give it a review on Desura.
While my comuputer may not be a very good one, it's new, and I had a blast playing Arma 2. I still play it. The two things that make it worth every cent and more is...
1. The GIANT Mod community... and I mean that beyond literally. It's massive.
2. The editor. It's so much fun. Coupled with the exstensive mod library I have, I can simulate battles between just about anything my heart desires.
Arma II and it's predecessor the OFP is the military simulation game Linux of all games. Almost every modern conflict after WWI is featured, tons of mods and almost every modern army is there, will a lot of missions and campaigns made by the community. It exists because of the community and what it creates, the game merely being somewhat of an engine for it.
This is your prime game is you want a realistic and full military experience with everything: soldiers, firearms, tanks, helicopters, planes, vehicles, 100km2 maps and even zombie outbreak simulation missions.
The minus is that'll you need at least a basic knowledge about military matters and a large disk space plus good Internet connection. Most mods are at least 1GB large, some campaigns weighting even 600MB. Honestly, it is a product like no other that has quite much influenced the milisim genre to the point that VBS1 and VBS2 was created which is a military-only derivative of the game.