Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.
Change log: - V2 Colour (really close to the demo) - You can combine every effect. For example: - Vanilla with DOF but no AO. - Helmet Cam without DOF - Etc…. Shots in the rar. For more information and install, look into the Read Me.
with this mod, game is keep crashing on first campaign mission.
when i release keyes and go through next room, then <crash>
i have restart several times. and keep crashed in that place.
This is strange...I got no crashes with ReShade 2, so far.
You got every effekt enabeld? I know there is loading a new skript in the backround, when you walk with keyes trough the room. I only got this crash one time, with the V3 Mod and vanilla graphics.
Try to test it without my twekas (vanilla).
Problem solved. :D thank you.
What was the problem?
When i was restart, i was press <restart campaign> button.
i should press <exit game> and play new campaign that time, but i didn't...
simple reason. :p
Can you say that again? (But this time in English).
You should put this into Addons section to the mod...
Just to not lost it)
Good idea! TemplarGFX is welcome to put this on his mod side, area.
To put this into the addon section from A:CM global, it will go under.
how would I do that? I'll send you a mod group invite
THX for the invite!
Fell free to upload my tweaks on your TemplarGFX overhaul side, if you can´t build ReShade 2.0 into the installer.
I know, it´s a little bit diffrent to ReShade 1.1. Everyone have to make his unique profile, to make this running proper. Just copy and paste into bin32 dosen´t work for ReSahde 2.0, so far.
The reshade.exe didn't run for me, I am running windows vista. Tried to run as admin and in comparability mode. Does it not work with vista for some reason? I tried it on another computer that had Windows 7 and it worked there.
ReShade supports all of Direct3D8, Direct3D9 + Ex, Direct3D10.0 - 10.1, Direct3D11.0 - 11.3 and OpenGL. A computer with Windows Vista or higher (Windows 7, 8, 8.1 and 10) and the DirectX end-user runtime installed is required.
This is from reshade.de
You got NetFramework 2,3.5 or 4 installed? And the last DX Version for your rig?
Sometime the Antivirus collieded with the Assistant.exe . Try it without Antivirus monitoring or realtime service.
Do not start the the preview.exe!
I will try it again after trying you recommendations, thanks!
I got this mod working, love it. BUT.. it prevents TexMod from working to load custom textures. Any idea what's going on?
Hmmm...it´s possible that TexMod dosen´t work with ReShade 2.0...
Wich exe did you choose in ReShade to start up ACM? When you start ACM over TeXMod (what I guess), try to set the TexMod.exe in ReShade.
This does not work for me at all, sadly.
I'm an idiot. It works perfectly.